Strangelands

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Summary

  • To be completed
  • Strangelands is a combination PvM and PvP event that occurs once a week (currently scheduled for Sundays at 2pm CST) and lasts 2 hours
  • It is a mix of survival/Hunger Games gameplay


Strangelands Map


Rules

  • When entering Strangelands, a player's current Stats, Skils, and Ites are "stored."Players then adopt the Stats, Skills, and Starting Items listed in their selected Strangelands Template chosen on the previous page
  • When leaving Strangelands, a player's original "stored" Stats, Skills, and Items are returned to them
  • Each Strangelands event lasts 2 hours
  • The goal of Strangelands is to end the event with as many points as possible. Players earn points through Survival and by Depositing Trophies
  • Strangelands is a Grey Zone, meaning all players may freely attack each other or commit criminal actions against each other without penalty
  • All players, even in the same guild or alliance, will display to each other with the name "a stranger" and will appear as Grey to each other

Strangelands Moongates

When a Strangelands event is scheduled to begin, Strangeland Gates will appear throughout towns and players may double-click them to access the Strangelands Menu for the event


Strangelands Hotbar

All players have a Strangelands Hotbar which appears on their screen and is updated periodically during the event. The Hotbar will display the following stats:

  • Hunger level
  • Thirst level
  • Total Points earned


Relieving Hunger

  • Players can double-click or lift any Small or Large Mushrooms to harvest them
    • Eating a Small Mushroom will reduce your Hunger level by 10
    • Eating a Large Mushroom will reduce your Hunger level by 20

  • Killing creatures will yield Raw Meat which can be eaten to reduce your Hunger level by varying amounts


Relieving Thirst

  • Players can double-click or lift any Rainwater item to harvest a Bottle of Water
  • Drinking this item will reduce your Thirst level by 10


Supply Containers

  • Players may encounter Supply Containers which can be double-clicked to break open, yielding a variety of items


Resurrection

  • When a player dies, they will automatically be resurrected at a random spawn location where they will be hidden for 30 seconds


Items

All of a player's starting items are Blessed and will respawn with them upon death. Blessed items cannot be equipped, used, or activated by anyone other than their original owner. Some characters will start with Blessed consumables such as Potions or Arrows These items have an unlimited number of uses but cannot be stacked with any non-Blessed versions of the same item type.


Stat Elixirs

Consuming a Stat Elixir will increase the player's respective stat by 2 to a maximum of 100. Players cannot increase their stats total above 225 in this manner.


Skill Manuals

Consuming a Skill Manual will increase the player's respective skill by 2 to a maximum of 100. Players cannot use a Skill Manual for a skill they currently have 0 in and cannot increase their total skills above 700 in this manner.


Spellstones

Players who play a character with the Magery skill will not have reagents, but will instead start with Blessed Spellstones that provide unlimited reagents needed for their spells.


Spell Scrolls

Players who play a character with the Magery skill will have only a limited number of starting spells added to their Spellbook based on their chosen template. Additional spells can be acquired through Spell Scrolls which occur as loot items.


Trap Kits

Players using the Engineer template receive a Traps Kit which automatically provides any Potion needed for trap placement when using Trap Wire.


Skills

Detect Hidden - does NOT reveal nearby hidden players, BUT instead creates an arrow pointing to the nearest Tunnel up to (Detect Hidden skill) tiles away


Tunnels

  • Players should keep an eye out for Tunnels appearing in random locations
  • By moving over or double-clicking a Tunnel the player will be teleported to another random Tunnel location where they will be hidden for 30 seconds
  • Using a Tunnel removes both the entrance and the exit from the map
  • Every 5 minutes, all existing Tunnels are removed and new Tunnels are placed throughout the map
  • All players begin with a Tunnel Shovel, which may be used once during the event to teleport to a random Tunnel location where the player will remain hidden for 5 minutes


Storage Caches

  • Players can drop and deposit up to 5 Items in each Storage Cache. When a player dies, all items they have deposited across all Storage Caches on the map are placed into their backpack
  • Players can also use Storage Caches to deposit and score Trophies Unlike Tunnels, Storage Caches do not change their location once spawned


Player Activity

  • Players are considered to be "Active" for the next 5 minutes after they Harvest Rainwater, Harvest Mushrooms, Kill a Creature, Use a Tunnel, or Break a Supply Container open


Trophies

  • Players will encounter Trophies as loot in Strangelands
  • These Trophies can be deposited into Storage Caches to score points based on the size of the trophy
  • Depositing a Trophy into a Storage Cache does not count against your item storage limit for the cache


Templates

Barbarian

Starting Stats

  • 90 Str
  • 85 Dex
  • 25 Int

Starting Skills

  • 90 Macing
  • 90 Tactics
  • 90 Arms Lore
  • 90 Anatomy
  • 80 Healing
  • 60 Magic Resist

Starting Items

  • Warhammer
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Adventurer's Rope (unlimited)
  • Tunnel Shovel
  • Studded Chest
  • Short Pants
  • Boots


Bard

Starting Stats

  • 80 Str
  • 60 Dex
  • 60 Int

Starting Skills

  • 90 Musicianship
  • 90 Peacemaking
  • 80 Fencing
  • 80 Tactics
  • 80 Magery
  • 80 Meditation

Starting Items

  • Lute (unlimited)
  • Spear
  • Spellbook
  • Spellstone (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Leather Chest
  • Short Pants
  • Boots
  • Reactive Armor Spell
  • Heal Spell
  • Cure Spell
  • Poison Spell
  • Greater Heal Spell
  • Magic Reflect Spell
  • Summon Creature Spell


Engineer

Starting Stats

  • 90 Str
  • 85 Dex
  • 25 Int

Starting Skills

  • 90 Tinkering
  • 90 Detect Hidden
  • 80 Archery
  • 80 Tactics
  • 80 Healing
  • 80 Anatomy

Starting Items

  • Crossbow
  • Bolts (unlimited)
  • Arrows (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Fireball Wand (unlimited)
  • Iron Trapwire (unlimited)
  • Trap Detonator
  • Traps Kit
  • Chainmail Chest
  • Short Pants
  • Boots


Monk

Starting Stats

  • 80 Str
  • 80 Dex
  • 40 Int

Starting Skills

  • 80 Macing
  • 80 Tactics
  • 80 Healing
  • 60 Anatomy
  • 60 Magery
  • 60 Meditation
  • 60 Magic Resist

Starting Items

  • Quarterstaff
  • Spellbook
  • Spellstone (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Leather Chest
  • Monk's Robe
  • Sandals
  • Reactive Armor Spell
  • Heal Spell
  • Cure Spell
  • Greater Heal Spell
  • Magic Reflect Spell


Ranger

Starting Stats

  • 85 Str
  • 90 Dex
  • 25 Int

Starting Skills

  • 90 Archery
  • 90 Tactics
  • 80 Swordsmanship
  • 80 Arms Lore
  • 80 Healing
  • 80 Anatomy

Starting Items

  • Bow
  • Axe
  • Arrows (unlimited)
  • Bolts (unlimited)
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Ringmail Chest
  • Short Pants
  • Boots


Skirmisher

Starting Stats

  • 85 Str
  • 90 Dex
  • 25 Int

Starting Skills

  • 90 Alchemy
  • 90 Fencing
  • 90 Tactics
  • 80 Magic Resist
  • 60 Healing
  • 60 Anatomy
  • 30 Parrying

Starting Items

  • Warfork
  • Wooden Kite Shield
  • Bandages (unlimited)
  • Heal Potions (unlimited)
  • Cure Potions (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Ringmail Chest
  • Short Pants
  • Boots


Soldier

Starting Stats

  • 90 Str
  • 85 Dex
  • 25 Int

Starting Skills

  • 90 Swordsmanship
  • 90 Tactics
  • 80 Arms Lore
  • 80 Anatomy
  • 80 Healing
  • 50 Parrying
  • 30 Magic Resist

Starting Items

  • Viking Sword
  • Metal Shield
  • Bandages (unlimited)
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Chainmail Chest
  • Short Pants
  • Boots


Sorcerer

Starting Stats

  • 85 Str
  • 25 Dex
  • 90 Int

Starting Skills

  • 90 Wrestling
  • 90 Magery
  • 80 Meditation
  • 80 Eval Int
  • 80 Spirit Speak
  • 80 Magic Resist

Starting Items

  • Spellbook
  • Spellstone (unlimited)
  • Empty Spirit Stone
  • Refresh Potions (unlimited)
  • Tunnel Shovel
  • Leather Chest
  • Wizard's Hat
  • Robe
  • Sandals
  • Magic Arrow Spell
  • Reactive Armor Spell
  • Heal Spell
  • Cure Spell
  • Magic Lock Spell
  • Fireball Spell
  • Greater Heal Spell
  • Lightning Spell
  • Mind Blast Spell
  • Explosion Spell


Additional Notes

To prevent players from earning points in Strangelands while AFK:

  • Players earn 25 Points for every 5 minutes they are alive within Strangelands, so long as they have performed any of the following actions in the last 5 minutes:
    • Harvested a Small or Large Mushroom
    • Harvested Rainwater
    • Broken open a Supply Container
    • Used a Tunnel
    • Killed a Creature