Tactics

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Revision as of 15:34, 16 April 2020 by Dysharmony (talk | contribs)
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Summary

  • From 0 to 100: Provides a PvM and PvP damage bonus equal to ((100% * (Tactics Skill / 100)) * base weapon or base wrestling damage)
  • From 100.1 and above: Provides a PvM and PvP damage bonus equal to ((200% * ((Tactics Skill - 100) / 100)) * base weapon or base wrestling damage)
  • The rules above include tactics bonuses from weapons.
    • Example 1: A character with 90 Tactics skill and a storebought weapon (90 tactics total) receives a damage bonus equal to 90% of base weapon damage
    • Example 2: A character with 90 tactics skill and a power weapon (110 tactics total) receives a damage bonus equal to 120% of base weapon damage (double value after 100 skill)
  • Tactics bonuses work the same for PvM and PvP (but base wrestling/weapon damage is halved in PvP).


Training

  • Tactics is gained passively through melee combat.
  • Up to 50.0 skill can be trained by weaponsmith NPCs.
  • Skill gains for Tactics up to 70.0 are accelerated in the New Player Dungeon.
    • 50-70 Passively with melee combat in the New Player Dungeon.
    • 70-100 Passively with melee combat.