Nightstalker

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Nightstalker
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
Feral 2 110 300 28 36 85 25 50 100


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
20.27 10.13 202 372 130 0.07 21.68 10.84 216 398 139


Abilities

Name Type Description
Backstab Passive If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Frenzy Passive Has a 15% chance on melee attack to increase attack speed by 10% for 30 seconds (cannot stack)
Vanish Cooldown Creature immediately enters stealth
Charge Cooldown Teleports to a location up to 12 tiles away and inflicts (DamageMax * 0.75) damage against up to 3 targets within 1 tile (the first target hit also takes +50% damage)


Trait Group

Feral Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Vigor Increases Melee Damage by 15% while above 50% Hit Points
6 Intensity Increases Frenzy effects by flat 7.5% and Enrage effects by flat 15%
Indomitable Increases Damage Resistance by 15% while Enraged or Frenzied
8 Swiftness Increases Attack Speed by 7.5%
Mender Increases Healing amounts received from Players by 25%
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Pack Tactics Increases Damage bonus from Swarm ability by flat 15%