Blood Hunter

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Blood Hunter
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Beastial 38.6 386 2,500 20 - 30 110 25 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? Melee

Tameable Creature Stats

Attack Class
Attack Class
Blood Hunter
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
115 1 175 Attack 20 - 24 25 90
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 50 1.028

Follower Abilities

Ability Type Description
Blood Frenzy Cooldown Consumes up to 10 blood within 6 tiles to increase melee attack speed by (7.5% + (Blood Consumed * 0.5%)) for 30 seconds (cannot stack).
Bleed Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.

Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%