Bloodwolf

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Bloodwolf
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Beastial 81.8 819 5,000 40 - 50 90 25 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? Melee
Location: Aegis Keep

Tameable Creature Stats

Attack Class
Attack Class
Bloodwolf
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
100 2 325 Attack 34 - 38 25 80
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 50 1.114

Follower Abilities

Ability Type Description
Charge Cooldown Teleports to a location up to 12 tiles away, hitting up to 3 targets within 1 tile. Inflicts (DamageMax * 0.8) damage, with the first target hit taking +50% damage.
Blood Rage Cooldown Consumes up to 10 blood within 6 tiles to increase melee damage by (15% + (Blood Consumed * 1%)) for 30 seconds (cannot stack).
Bleed Passive Has a 15% chance on melee attack to inflict (DamageMax * 1.0) bleed damage over 15 seconds.

Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling +5.0% +50% Wrestling +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%