Discipline Aspect
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| ...Content of page is incomplete or needs to be updated... A discipline aspect proc gif |
Discipline Aspect Special
Iron Will: Inflicts 600 + (60 * Tier Level) damage to your immediate target and increases your Accuracy, Melee Damage, and Damage Resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times).
Discipline Aspect Weapon
Discipline Aspect Weapon | |
|---|---|
| Melee Accuracy Bonus | 10% + 2% per player Discipline Tier Level |
| Tactics Bonus | 10 + 2 per player Discipline Tier Level |
| Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Discipline Tier Level |
| Aspect Special Effect: Iron Will |
Inflicts 600 + (60 * Tier Level) damage to your immediate target and increases your Accuracy, Melee Damage, and Damage Resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times) |
Discipline Aspect Spellbook
Discipline Aspect Spellbook | |
|---|---|
| Mana Refund Chance | 10% + 2% per player Discipline Tier Level |
| Damage Bonus | 10% + 2% per player Discipline Tier Level |
| Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Discipline Tier Level |
| Aspect Special Effect: Iron Will |
Inflicts (600 + (60 * Tier Level)) damage to target and increases your Accuracy, Melee damage, and Damage resistance by (6.0% + (0.6% * Tier Level)) for 30 seconds (can stack up to two times) |
Discipline Aspect Armor
Discipline Aspect Armor | |
|---|---|
| Armor Rating Bonus | 20% + 5% per player Discipline Tier Level |
| Weapon Special/Ability/Finisher Damage Bonus | 15% + 5% per player Discipline Tier Level |
| Accuracy, Melee Damage, Damage Resistance | 4% + 1.2% per player Discipline Tier Level |
| Finisher Threshold Increase | 3% + 1% per player Discipline Tier Level |
Weapon Special/Ability/Finisher Damage Bonus
Increases the damage of weapon specials and any weapon ability or finishers that directly deal damage.
Melee Damage + Resistance Bonus after Using Mana
Provides a bonus to a player's accuracy, melee damage and damage resistance. (Note: Prior to May 30, 2026, this bonus used to trigger for 10 seconds after consuming mana)
Finisher Threshold Increase
Increases the health % threshold that players are able to trigger weapon and parry finishers at. Which are at 25% or below on normal creatures, 33% or below on boss-level creatures and 33% for parry finishers, which are based on the players health %.
Discipline Aspect Cloth
- Hue 2490
- To Craft: 120 Tailoring, 1 Discipline Distillation and 1 Wool
