Harvestman

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Harvestman
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Beastial 102.7 1,027 6,000 40 - 50 120 25 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? Melee
Location: Nusero

Tameable Creature Stats

Utility Class
Utility Class
Harvestman
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
120 2 275 Utility 40 - 46 25 90
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 50 33% 1

Follower Abilities

Ability Type Description
Burrow Cooldown Has a 15% chance on melee attack to inflict (DamageMax * 2.0) bleed damage over 15 seconds.
Disease Passive Has a 15% chance on melee attack to inflict (DamageMax * 0.5) disease damage every 5 seconds for 20 seconds.

Tamed Stats and Skills

  • Followers only use one form of combat, Melee or Spells, each follower's combat type is shown by their damage range stat, i.e. "Melee Damage" or "Spell Damage"
  • Tamed creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Tamed creatures can gain experience up to level 15, the first 10 levels giving twice as much bonus as the last 5 as shown in the table below
Level 1-10 Level 10-15
Stat Increment Per Level Level 10 Stat Increment Per Level Level 15
Hits +10% +100% Hits +5% +125%
Attack Speed +2.5% +25% Attack Speed +1.25% +31.25%
Wrestling +5.0% +50% Wrestling +2.5% +62.5%
Armor +2.5 +25 Armor +1.0 +30
Magic Resist +5.0 +50 Magic Resist +2.0 +60
Poisoning +2.5% +25% Poisoning +2.35% +31.25%