Template:DualWieldingCodex

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Dual Wielding Codex Stances, Finishers and Abilities

Type Name Description
Stance Aggressive Weapon Special Chance increased by 4% per rank
Stance Defensive Damage increased by 2% per rank and weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack)
Stance Cleave Deals 10% of Damage per rank toward a random enemy within 2 tiles
Stance Square Off Accuracy increased by 2% per rank and Effective Parry increased by 2 per rank. Bonuses are doubled against targets within the player's front arc
Stance Shank Damage increased by 2% per rank and Attack Speed increased by 1% per rank. Bonuses are doubled if player is within the side or rear arc of the target
Finisher En Garde Inflicts 600% Damage to target. Grants a 5‑point Damage Shield for 15 seconds (does not stack). Damage Shield increases to 15 if player is within the target's front arc. Increases player aggro for 15 seconds
Finisher Coup de Grace Inflicts 400% Damage to target, with Damage increased by 400% if the player is within the side or rear arc. Decreases player aggro for 15 seconds
Weapon Ability Bladewhirl If not stealthed, immediately makes a melee hit against up to 4 other targets within 4 tiles, inflicting 100% weapon damage (scaled by weapon speed)
Weapon Ability Knightly Increases player aggro and increases Accuracy and Melee Damage inflicted within the front arc of enemies by 20% for 15 seconds
Weapon Ability Knave Reduces player aggro and increases Melee Damage inflicted within the side or rear arc of enemies by 35% for 15 seconds