Template:MacingCodex

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Macefighting Codex Stances, Finishers and Abilities

Type Name Description
Stance Aggressive Increases Damage by 7% per rank
Stance Defensive Damage increased by 2% per rank and weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack)
Stance Cleave Deals 10% of Damage per rank towards a random enemy within 2 tiles
Stance Wild Swing Reduces Accuracy by 2% per rank, but increases Damage by 10% per rank
Stance Sunder Increases Pierce effects by an additional 5 Armor reduction per rank, and increases Damage by 4% per rank
Finisher Pulverize Inflicts 600% Damage and applies a 5 second Hinder effect (duration scales with weapon speed)
Finisher Shatter Inflicts 500% Damage to target. If player has any Pierce Effects active on target, the effects are canceled but Damage is increased an additional 500%
Weapon Ability Pummel For next 15 seconds each hit increases damage by 10% (scaled by weapon speed) up to a max of 50%
Weapon Ability Stun For next 15 seconds weapon specials will also apply a (pierce effect / 10) second hinder to target
Weapon Ability Smash Melee hit that triggers ability has its damage increased by 300% (damage further scaled by weapon speed) but entangles the player for 1.5 seconds