Swordsmanship Codex Stances, Finishers and Abilities
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Type
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Name
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Description
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Stance
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Aggressive
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Increases Accuracy and Damage by 3.5% per rank but player takes 1% more Damage per rank from all sources
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Stance
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Defensive
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Weapon Swings increase your Damage Resistance by 4% per rank for 5 seconds (does not stack)
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Stance
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Cleave
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Deals an additional 8% of Damage per rank inflicted to a random target within 2 tiles
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Stance
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Warrior
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Increases Accuracy, Defense, and Damage by 2% per rank
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Stance
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Flaying
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Increases non-Aspect Bleed Damage by 10% per rank
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Finisher
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Bleed Out
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Applies a Bleed effect equal to 500% of Damage (only receives 50% of the bonuses from Flaying stance)
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Finisher
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Execute
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Inflicts 350% of Damage to target and then immediately resolves all remaining Bleed tick damage on the target that has been inflicted by the player
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Weapon Ability
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Spinslash
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For next 15 seconds accuracy, damage, and weapon special chance increased by 15%
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Weapon Ability
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Rend
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Immediately resolve all remaining bleed ticks player has on target and for next 15 seconds new weapon special bleed effects are increased by 25% damage
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Weapon Ability
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Chop
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Melee hit that triggers ability damage is increased by 200% (damage further scaled by weapon speed)
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