Swordsmanship Codex Stances, Finishers and Abilities
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| Type
|
Name
|
Description
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| Stance
|
Aggressive
|
Increases Accuracy, Attack Speed, and Weapon Special Chance by 1.5% per rank
|
| Stance
|
Defensive
|
Damage increased by 2% per rank and weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack)
|
| Stance
|
Cleave
|
Deals 10% of Damage per rank towards a random enemy within 2 tiles
|
| Stance
|
Warrior
|
Increases Accuracy, Defense, and Damage by 2% per rank
|
| Stance
|
Flaying
|
Increases Melee Special Bleed amounts by 10% per rank
|
| Finisher
|
Bleed Out
|
Applies a Bleed effect equal to 800% Damage
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| Finisher
|
Execute
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Inflicts 600% of Damage to target and then immediately resolves up to 5 Bleed ticks present on target that has been inflicted by player
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| Weapon Ability
|
Spinslash
|
For next 15 seconds accuracy, damage, and weapon special chance increased by 15%
|
| Weapon Ability
|
Rend
|
Immediately resolves up to 5 Bleed ticks present on target that has been inflicted by player. For next 15 seconds new weapon special bleed effects are increased by 50% damage
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| Weapon Ability
|
Chop
|
Melee hit that triggers ability has its damage increased by 250% (damage further scaled by weapon speed)
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