Temple Guardian

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Temple Guardian
Slayer Difficulty Gold Value Hits Melee Damage Wrestling Armor Magic Resist
Construct 53.4 534 3,000 30 - 40 90 75 25
Parry Attack Speed Magery Spell Damage Poison Poison Resist Stealth AI
? X Melee
Location: Ossuary

Tameable Creature Stats

Attack Class
Attack Class
Temple Guardian
Min Taming Control Slots Hits Class Melee Damage Armor Wrestling
115 3 350 Attack 44 - 66 75 85
Attack Speed Magic Resist Poison Resist Special Resist Poison Poisoning Stealth Underdog Scalar
? 100 33% 33% X 1.028

Follower Abilities

Ability Type Description
Vanish Cooldown Creature immediately enters stealth.
Reactive Armor Cooldown Applies the reactive armor spell to the creature, with 100 total damage reduction.
Magic Reflect Cooldown Applies the magic reflect spell to the creature.
Backstab Innate If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage.

Tamed Stats and Skills

  • Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
  • Followers only use one form of combat, Melee or Spells, each follower's combat type is listed as either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate this
Stat Increment Per Level Up to a Maximum of
Hits +10% +100%
Attack Speed +2.5% +25%
Wrestling +5.0% +50%
Armor +2.5 +25
Magic Resist +5.0 +50
Poisoning +2.5% +25%