Wizard's Satchel
Summary
- Players can craft Wizard's Satchels with the Tailoring skill under the Wizard's Satchels category
- There are Wizard's Satchels available in each Leather Material type
- Players can now shift-click a Wizard's Satchel that they are carrying or wearing and select "Add All in Backpack" to move all Reagents and Scrolls from their Backpack into the Wizard's Satchel
- Wizard's Satchels function similarly to Quivers, except they can only hold Reagents and Spell Scrolls
- Grants the owner a chance at not consuming Reagents or scrolls when casting spells
- Reduces the weight of any Reagents or Spell Scrolls stored inside
- Can be equipped (occupies the Outer Body layer) or be left in a player's backpack; both locations will provide the player weight reduction/consumption effects
- Can be dyed with Accessory Dyes
- Reagents and Scrolls stored in a Wizard's Satchel will no longer count against a player's Item Count (either while in Backpack or Equipped on Paperdoll)
Using Reagents from Wizard's Satchels
- In order for a spellcast (non-scroll) to consider using reagents from a player's Wizard's Satchel, the satchel must contain every reagent required for the spellcast; i.e. the player cannot cast Energy Bolt using Black Pearl pulled from their backpack and Nightshade pulled from their satchel
- If the player has sufficient reagents to cast a spell in both their Wizard's Satchel and their Backpack, the satchel will take priority
Reduced Consumption Chance and Weight of Reagents and Scrolls
- Players who have a Wizard Satchel equipped or in their backpack will have a chance that spellcasts (non-scroll) do not consume reagents, so long as the satchel has sufficient reagents to cast the spell in the first place
- Players casting spells from a Spell Scroll within a Wizard's Satchel will now have a chance to not consume the scroll similar to the chance for Reagents to not be consumed when casting with a Wizard's Satchel (chance is the same to not consume Spell Scroll as to not consume Reagents)
- This chance to not consume Spell Scrolls is a separate check from the Inscription skill check to not consume scrolls (i.e. players can make two checks to not consume scrolls)
Example: A player with 100 Inscription Skill casts the Energy Bolt spell from a scroll in their Wizard's Satchel (Exceptional Quality, Mastercrafted Avarhide with 50% chance to not consume)
- The player has a 40% chance from Inscription to not consume the scroll
- If the Inscription mechanic fails, the player then also has 50% chance from the Wizard's Satchel to not consume the scroll
Wizard's Satchels have a base chance of 10% to not consume reagents on spellcast and then are adjusted further based on the satchel
Reagents stored in a Wizard's Satchel have their base weight reduced by 10%, and then receive further weight reductions based on the satchel
Spell Scrolls stored in a Wizard's Satchel have their base weight reduced by 20%, and then receive further weight reductions based on the satchel
Material | Chance to Not Consume Reagents or Scrolls |
Weight Reduction of Reagents |
Weight Reduction of Scrolls |
---|---|---|---|
Exceptional | +5% | +5% | +10% |
Mastercrafted | +5% | +5% | +10% |
Leather |
+10% | +10% | +20% |
Dullhide |
+16% | +16% | +30% |
Shadowhide |
+19% | +19% | +35% |
Copperhide |
+22% | +22% | +40% |
Bronzehide |
+25% | +25% | +45% |
Goldenhide |
+28% | +28% | +50% |
Rosehide |
+31% | +31% | +55% |
Verehide |
+34% | +34% | +60% |
Valehide |
+37% | +37% | +65% |
Avarhide |
+40% | +40% | +70% |
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 10% + 5% + 5% + 30% = 50% chance to cast a spell and not require reagents
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 10% + 5% + 5% + 30% = 50% weight reduction for reagents
Example: An Exceptional Quality, Mastercrafted satchel made with Avarhide Leather will have a 20% + 10% + 10% + 50% = 90% weight reduction for spell scrolls