PvP Damage Cap: Difference between revisions

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===Supplemental Skills===
===Supplemental Skills===
Supplemental Damage skills provide 40% of their PvM damage bonus in PvP
Supplemental Damage skills provide 10% * (skill / 100) damage bonus in PvP


* [[Blacksmithy]] (metal weapons only)
* [[Blacksmithy]] (metal weapons only)
* [[Camping]]
* [[Camping]]
* [[Carpentry]] (wooden weapons only)
* [[Carpentry]] (wooden weapons only)
* [[Cartography]]
* [[Chivalry]]
* [[Chivalry]]
* [[Fishing]] (spears only)
* [[Fishing]] (spears only)
* [[Focus]]
* [[Forensic Evaluation]]
* [[Forensic Evaluation]]
* [[Inscription]] (only martial manuals or magery, when casting from a scroll)
* [[Inscription]] (only martial manuals or magery, when casting from a scroll)
* [[Item Identification]]
* [[Lumberjacking]] (axes only)
* [[Lumberjacking]] (axes only)
* [[Mining]] (maces only)
* [[Mining]] (maces only)
* [[Necromancy]]
* [[Necromancy]]
* [[Tracking]]
* [[Tracking]]

Latest revision as of 13:00, 25 June 2024

Summary

There are two separate damage caps in PvP; Melee and Spellcasting:

Damage Cap Type Description
Melee Tactics + Anatomy + Total of 20% Damage Bonus from all Supplemental skills
Spellcasting Evaluating Intelligence + Total of 10% Damage Bonus from all Supplemental skills

Supplemental Skills

Supplemental Damage skills provide 10% * (skill / 100) damage bonus in PvP