Skulker: Difference between revisions
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Latest revision as of 18:57, 30 November 2023
Creature Stats
Skulker | |||||||
---|---|---|---|---|---|---|---|
Slayer | Difficulty | GoldValue | Hits | MinDmg | MaxDmg | Wrestling | Armor |
Beastial | 5.9 | 50 | 375 | 9 | 18 | 80 | 50 |
Resist | Magery | EvalInt | Poisoning | Poison | PoisonResist | Stealth | |
50 | 40% | 100 |
Tameable Stats
Skulker | ||||||||
---|---|---|---|---|---|---|---|---|
TraitGroup | Slots | Taming | Hits | MinDmg | MaxDmg | Wrestling | Armor | Resist |
Carrion | 1 | 90 | 175 | 12 | 16 | 60 | 50 | 50 |
SpellMin | SpellMax | Poisoning | Poison | PoisonRst | SpecialRst | Stealth | ||
33% | 33% | 100 |
DPS Stats
DPS | DPS/Slot | Avg10Sec | High10Sec | HighHit | uDog | uDPS | uDPS/Slot | uAvg10Sec | uHigh10Sec | uHighHit |
---|---|---|---|---|---|---|---|---|---|---|
9.08 | 9.08 | 90 | 208 | 64 | 0.21 | 10.99 | 10.99 | 109 | 251 | 77 |
Abilities
Name | Type | Description |
---|---|---|
Swarm | Passive | Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target |
Backstab | Passive | If stealthed, creature's next melee attack gains +25% accuracy and deals +150% damage |
Disease | Passive | Has a 15% chance on melee attack to inflict a disease effect dealing (DamageMax * 0.5) damage every 5 seconds to the target for 30 seconds |
Vanish | Cooldown | Creature immediately enters stealth |
Tamed Stats and Skills
- Tamed Creatures will automatically receive scalar bonuses to Stats and Skills applied at each level
- Followers are either Melee or Spellcasting, the follower's damage stat is labeled either "Melee Damage" or "Spell Damage" in their Animal Lore page to indicate their combat type
Increment Per Level | Stat | Up to a Maximum of |
---|---|---|
+10% | Hit Points | +100% |
+2.5% | Attack Speed | +25% |
+5.0% | Wrestling skill | +50% |
+2.5 | Armor Rating | +25 |
+5.0 | Resisting Spells skill | +50 |
+2.5% | Poisoning skill | +25% |