Death Aspect: Difference between revisions

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|-
|-
! Melee Accuracy Bonus
! Melee Accuracy Bonus
| style="text-align:left;" | 2% per player Death Tier Level
| style="text-align:left;" | 10% + 2% per player Death Tier Level
|-
|-
! Tactics Bonus
! Tactics Bonus
| style="text-align:left;" | 2 per player Death Tier Level
| style="text-align:left;" | 10 + 2 per player Death Tier Level
|-
|-
! Aspect Special Chance<br />(scales with weapon speed)
! Aspect Special Chance<br />(scales with weapon speed)
| style="text-align:left;" | 0.5% + 0.005% per player Death Tier Level
| style="text-align:left;" | 0.5% + 0.05% per player Death Tier Level
|-
|-
! Aspect Special Effect:<br />Decay
! Aspect Special Effect:<br />Decay
| style="text-align:left;" | Inflicts (1100 + (110 * Tier Level)) damage to target over 20 seconds
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) Disease damage to target over 20 seconds<br />The player's Undead followers are prevented from undead decay for the next 30 seconds
|}
|}


==Death Aspect Spellbook==
==Death Aspect Spellbook==
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|-
|-
! Mana Refund Chance
! Mana Refund Chance
| style="text-align:left;" | 1.5% per player Death Tier Level
| style="text-align:left;" | 10% + 2% per player Death Tier Level
|-
|-
! Damage Bonus
! Damage Bonus
| style="text-align:left;" | 1.5% per player Death Tier Level
| style="text-align:left;" | 10% + 2% per player Death Tier Level
|-
|-
! Aspect Special Chance<br />(scales with spell circle)
! Aspect Special Chance<br />(scales with spell circle)
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|-
|-
! Aspect Special Effect:<br />Decay
! Aspect Special Effect:<br />Decay
| style="text-align:left;" | Inflicts (1250 + (125 * Tier Level)) damage to target over 20 seconds
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) Disease damage to target over 20 seconds<br />The player's Undead followers are prevented from undead decay for the next 30 seconds
|}
|}




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! colspan="2" | [[File:deathaspectarmor.jpg|link=]]<br />Death Aspect Armor
! colspan="2" | [[File:deathaspectarmor.jpg|link=]]<br />Death Aspect Armor
|-
|-
! Armor Rating
! Armor Rating Bonus
| style="text-align:left;" | 8% per player Death Tier Level
| style="text-align:left;" | 20% + 5% per player Death Tier Level
|-
|-
! Effective Necromancy<br />Skill Bonus
! Effective Necromancy<br />Skill Bonus
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| style="text-align:left;" | 20% + 4% per player Death Tier Level
| style="text-align:left;" | 20% + 4% per player Death Tier Level
|-
|-
! Chance Per Mana Spent to<br />Gain Unholy Symbol
! Chance to Inflict Disease on<br />Melee or Spell
| style="text-align:left;" |  0.3% + 0.10% per player Death Tier Level
| style="text-align:left;" |  5% + 1.5% per player Death Tier Level chance on any spell to apply a Disease effect on the target, which will inflict 50% of Melee Hit/Spell's Damage every 5 seconds for the next 20 seconds
|}
|}




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[[File:deathaspectcloth.png|link=]]
[[File:deathaspectcloth.png|link=]]
==Aspects==
{{AspectTypes}}

Latest revision as of 07:09, 23 May 2024

Death Aspect Proc


Death Aspect Weapon


Death Aspect Weapon
Melee Accuracy Bonus 10% + 2% per player Death Tier Level
Tactics Bonus 10 + 2 per player Death Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Death Tier Level
Aspect Special Effect:
Decay
Inflicts (1000 + (100 * Tier Level)) Disease damage to target over 20 seconds
The player's Undead followers are prevented from undead decay for the next 30 seconds


Death Aspect Spellbook


Death Aspect Spellbook
Mana Refund Chance 10% + 2% per player Death Tier Level
Damage Bonus 10% + 2% per player Death Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Death Tier Level
Aspect Special Effect:
Decay
Inflicts (1000 + (100 * Tier Level)) Disease damage to target over 20 seconds
The player's Undead followers are prevented from undead decay for the next 30 seconds


Death Aspect Armor


Death Aspect Armor
Armor Rating Bonus 20% + 5% per player Death Tier Level
Effective Necromancy
Skill Bonus
6 + 2 per player Death Tier Level
Chance for Bonus
Unholy Symbol on Tick
20% + 4% per player Death Tier Level
Chance to Inflict Disease on
Melee or Spell
5% + 1.5% per player Death Tier Level chance on any spell to apply a Disease effect on the target, which will inflict 50% of Melee Hit/Spell's Damage every 5 seconds for the next 20 seconds


Death Aspect Cloth

  • Hue 2155
  • To Craft: 120 Tailoring, 1 Death Distillation and 1 Wool


Aspects


Aspect Mastery

Air

Arcane

Artisan

Blood

Command

Death

Discipline

Earth

Eldritch

Fire

Fortune

Frost

Gadget

Harvest

Holy

Lightning

Lyric

Madness

Poison

Shadow

Void

Water

War

Chromatic