Madness Aspect: Difference between revisions
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! Aspect Special Effect:<br />Mania | ! Aspect Special Effect:<br />Mania | ||
| style="text-align:left;" | Lose (5 + (1 * Tier Level)) health | | style="text-align:left;" | Lose (7.5 + (1.5 * Tier Level)) health and inflict (1100 + (110 * Tier Level)) damage divided among creatures within a 4 tile radius<br />Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance | ||
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! Aspect Special Effect:<br />Mania | ! Aspect Special Effect:<br />Mania | ||
| style="text-align:left;" | Lose (5 + (1 * Tier Level)) health | | style="text-align:left;" | Lose (7.5 + (1.5 * Tier Level)) health and inflict (1100 + (110 * Tier Level)) damage divided among creatures within a 4 tile radius<br />Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance | ||
|} | |} | ||
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| style="text-align:left;" | 16% + 4% per player Madness Tier Level | | style="text-align:left;" | 16% + 4% per player Madness Tier Level | ||
|- | |- | ||
! Chance Per Sec to Lose | ! Chance Per Sec to Lose 10 HP After Dealing Dmg | ||
| style="text-align:left;" | 3% + 1% per player Madness Tier Level | | style="text-align:left;" | 3% + 1% per player Madness Tier Level | ||
|} | |} |
Latest revision as of 03:00, 9 June 2024
Madness Aspect Proc
Madness Aspect Weapon
![]() Madness Aspect Weapon | |
---|---|
Melee Accuracy Bonus | 10% + 2% per player Madness Tier Level |
Tactics Bonus | 10 + 2 per player Madness Tier Level |
Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Madness Tier Level |
Aspect Special Effect: Mania |
Lose (7.5 + (1.5 * Tier Level)) health and inflict (1100 + (110 * Tier Level)) damage divided among creatures within a 4 tile radius Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance |
Madness Aspect Spellbook
![]() Madness Aspect Spellbook | |
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Mana Refund Chance | 10% + 2% per player Madness Tier Level |
Damage Bonus | 10% + 2% per player Madness Tier Level |
Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Madness Tier Level |
Aspect Special Effect: Mania |
Lose (7.5 + (1.5 * Tier Level)) health and inflict (1100 + (110 * Tier Level)) damage divided among creatures within a 4 tile radius Health loss from this mechanic cannot be prevented and is not reduced by Damage Resistance |
Madness Aspect Armor
![]() Madness Aspect Armor | |
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Armor Rating | 20% + 5% per player Madness Tier Level |
Damage Bonus | 16% + 4% per player Madness Tier Level |
Chance Per Sec to Lose 10 HP After Dealing Dmg | 3% + 1% per player Madness Tier Level |
Madness Aspect PvP Effects
Madness Aspect | |
---|---|
Deactivated | TO BE COMPLETED |
Activated | TO BE COMPLETED |
- All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects"
- These effects will be reactivated once the player has been out of PvP for 60 seconds
- Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP
Madness Aspect Cloth
- Hue 1060
- To Craft: 120 Tailoring, 1 Madness Distillation and 1 Wool
Aspects
![]() Aspect Mastery | |||||
---|---|---|---|---|---|
![]() Air |
![]() Arcane |
![]() Artisan |
![]() Blood |
![]() Command |
![]() Death |
![]() Discipline |
![]() Earth |
![]() Eldritch |
![]() Fire |
![]() Fortune |
![]() Frost |
![]() Gadget |
![]() Harvest |
![]() Holy |
![]() Lightning |
![]() Lyric |
![]() Madness |
![]() Poison |
![]() Shadow |
![]() Void |
![]() Water |
![]() War |
![]() Chromatic |