Blood Aspect: Difference between revisions
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[[Category:Aspect]][[Category:PvM]] | [[Category:Aspect]][[Category:PvM]] | ||
==Blood Aspect | == Blood Aspect Special == | ||
'''Ravage:''' Inflicts (1000 + (100 * Tier Level)) irresistible bleed damage divided among creatures within a 4 tile radius. | |||
[[File:bloodaspectproc.gif|link=]] | [[File:bloodaspectproc.gif|link=]] | ||
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|- | |- | ||
! Melee Accuracy Bonus | ! Melee Accuracy Bonus | ||
| style="text-align:left;" | 2% per player Blood Tier Level | | style="text-align:left;" | 10% + 2% per player Blood Tier Level | ||
|- | |- | ||
! Tactics Bonus | ! Tactics Bonus | ||
| style="text-align:left;" | 2 per player Blood Tier Level | | style="text-align:left;" | 10 + 2 per player Blood Tier Level | ||
|- | |- | ||
! Aspect Special Chance<br />(scales with weapon speed) | ! Aspect Special Chance<br />(scales with weapon speed) | ||
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|- | |- | ||
! Aspect Special Effect:<br />Ravage | ! Aspect Special Effect:<br />Ravage | ||
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a | | style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) irresistible bleed damage divided among creatures within a 4 tile radius | ||
|} | |} | ||
==Blood Aspect Spellbook== | ==Blood Aspect Spellbook== | ||
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|- | |- | ||
! Mana Refund Chance | ! Mana Refund Chance | ||
| style="text-align:left;" | | | style="text-align:left;" | 10% + 2% per player Blood Tier Level | ||
|- | |- | ||
! Damage Bonus | ! Damage Bonus | ||
| style="text-align:left;" | | | style="text-align:left;" | 10% + 2% per player Blood Tier Level | ||
|- | |- | ||
! Aspect Special Chance<br />(scales with spell circle) | ! Aspect Special Chance<br />(scales with spell circle) | ||
| style="text-align:left;" | | | style="text-align:left;" | 4% + 0.4% per player Blood Tier Level | ||
|- | |- | ||
! Aspect Special Effect:<br />Ravage | ! Aspect Special Effect:<br />Ravage | ||
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a | | style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) irresistible bleed damage divided among creatures within a 4 tile radius | ||
|} | |} | ||
==Blood Aspect Armor== | ==Blood Aspect Armor== | ||
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! colspan="2" | [[File:bloodaspectarmor.jpg|link=]]<br />Blood Aspect Armor | ! colspan="2" | [[File:bloodaspectarmor.jpg|link=]]<br />Blood Aspect Armor | ||
|- | |- | ||
! Armor Rating | ! Armor Rating Bonus | ||
| style="text-align:left;" | | | style="text-align:left;" | 20% + 5% per player Blood Tier Level | ||
|- | |- | ||
! Damage Bonus to Creatures below | ! Damage Bonus to Creatures below 50% HP | ||
| style="text-align:left;" | | | style="text-align:left;" | 10% + 3% per player Blood Tier Level | ||
|- | |- | ||
! Chance to Inflict Bleed on Melee or Spell | ! Chance to Inflict Irresistible Bleed on Melee or Spell | ||
| style="text-align:left;" | 5% + 1.5% per player Blood Tier Level | | style="text-align:left;" | 5% + 1.5% per player Blood Tier Level | ||
|- | |- | ||
! All Stats Increase | ! All Stats Increase | ||
| style="text-align:left;" | | | style="text-align:left;" | 12 + 1.5 per player Blood Tier Level | ||
|} | |} | ||
=== Chance to Inflict Irresistible Bleed on Melee Or Spell === | |||
Gives a chance per melee attack or spell cast to inflict an irresistible bleed effect that will never be reduced by a creature's special resistance, which gives creatures a chance to resist bleed ticks. | |||
=== All Stats Increase === | |||
Increases each of a player's effective [[Skills & Stats|stats]], which increases a player's max health, mana and stamina. | |||
==Blood Aspect PvP Effects== | |||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! colspan="2" | Blood Aspect | |||
|- | |||
| Deactivated | |||
| style="text-align:left;" | All Stats Increase | |||
|- | |||
| Activated | |||
| style="text-align:left;" | Damage Bonus of 2.0% + 0.75% Per Tier | |||
|- | |||
| Activated | |||
| style="text-align:left;" | Damage Resistance Bonus of 3.0% + 1.0% Per Tier | |||
|} | |||
{{PvPActivatedAspectEffects}} | |||
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[[File:bloodaspectcloth.png|link=]] | [[File:bloodaspectcloth.png|link=]] | ||
==Aspects== | |||
{{AspectTypes}} | |||
Latest revision as of 03:12, 1 November 2025
Blood Aspect Special
Ravage: Inflicts (1000 + (100 * Tier Level)) irresistible bleed damage divided among creatures within a 4 tile radius.
Blood Aspect Weapon
Blood Aspect Weapon | |
|---|---|
| Melee Accuracy Bonus | 10% + 2% per player Blood Tier Level |
| Tactics Bonus | 10 + 2 per player Blood Tier Level |
| Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Blood Tier Level |
| Aspect Special Effect: Ravage |
Inflicts (1000 + (100 * Tier Level)) irresistible bleed damage divided among creatures within a 4 tile radius |
Blood Aspect Spellbook
Blood Aspect Spellbook | |
|---|---|
| Mana Refund Chance | 10% + 2% per player Blood Tier Level |
| Damage Bonus | 10% + 2% per player Blood Tier Level |
| Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Blood Tier Level |
| Aspect Special Effect: Ravage |
Inflicts (1000 + (100 * Tier Level)) irresistible bleed damage divided among creatures within a 4 tile radius |
Blood Aspect Armor
Blood Aspect Armor | |
|---|---|
| Armor Rating Bonus | 20% + 5% per player Blood Tier Level |
| Damage Bonus to Creatures below 50% HP | 10% + 3% per player Blood Tier Level |
| Chance to Inflict Irresistible Bleed on Melee or Spell | 5% + 1.5% per player Blood Tier Level |
| All Stats Increase | 12 + 1.5 per player Blood Tier Level |
Chance to Inflict Irresistible Bleed on Melee Or Spell
Gives a chance per melee attack or spell cast to inflict an irresistible bleed effect that will never be reduced by a creature's special resistance, which gives creatures a chance to resist bleed ticks.
All Stats Increase
Increases each of a player's effective stats, which increases a player's max health, mana and stamina.
Blood Aspect PvP Effects
| Blood Aspect | |
|---|---|
| Deactivated | All Stats Increase |
| Activated | Damage Bonus of 2.0% + 0.75% Per Tier |
| Activated | Damage Resistance Bonus of 3.0% + 1.0% Per Tier |
- All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown as "PvP Deactivated Effects"
- These effects will be reactivated once the player has been out of PvP for 60 seconds
- Any supplemental PvP Activated Effects are bonuses applied to the player against Creatures while they are currently Flagged in PvP
Blood Aspect Cloth
- Hue 2087
- To Craft: 120 Tailoring, 1 Blood Distillation and 1 Wool
Aspects
Aspect Mastery | |||||
|---|---|---|---|---|---|
Air |
Arcane |
Artisan |
Blood |
Command |
Death |
Discipline |
Earth |
Eldritch |
Fire |
Fortune |
Frost |
Gadget |
Harvest |
Holy |
Lightning |
Lyric |
Madness |
Poison |
Shadow |
Void |
War |
Water |
Chromatic |