Frost Aspect: Difference between revisions

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[[Category:Aspect]][[Category:PvM]]
[[Category:Aspect]][[Category:PvM]]
==Frost Aspect Proc==
==Frost Aspect Special==
'''Ice Blast:''' Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes.
 
[[File:frostaspectproc.gif|link=]]
[[File:frostaspectproc.gif|link=]]


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! colspan="2" | [[File:frostaspectweapon.png|link=]]<br />Frost Aspect Weapon
! colspan="2" | [[File:frostaspectweapon.png|link=]]<br />Frost Aspect Weapon
|-
|-
! Mana Refund Chance
! Melee Accuracy Bonus
| style="text-align:left;" | 1.5% per player Frost Tier Level
| style="text-align:left;" | 10% + 2% per player Frost Tier Level
|-
|-
! Damage Bonus
! Tactics Bonus
| style="text-align:left;" | 1.5% per player Frost Tier Level
| style="text-align:left;" | 10 + 2 per player Frost Tier Level
|-
|-
! Aspect Special Chance<br />(scales with spell circle)
! Aspect Special Chance<br />(scales with weapon speed)
| style="text-align:left;" | 4% + 0.4% per player Frost Tier Level
| style="text-align:left;" | 0.5% + 0.05% per player Frost Tier Level
|-
|-
! Aspect Special Effect:<br />Ice Blast
! Aspect Special Effect:<br />Ice Blast
| style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius<br />Applies a Chill Effect of (6% * (0.6% * Tier Level)) for 5 minutes to all creatures hit
| style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes.
|}
|}


==Frost Aspect Spellbook==
==Frost Aspect Spellbook==
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|-
|-
! Mana Refund Chance
! Mana Refund Chance
| style="text-align:left;" | 1.5% per player Frost Tier Level
| style="text-align:left;" | 10% + 2% per player Frost Tier Level
|-
|-
! Damage Bonus
! Damage Bonus
| style="text-align:left;" | 1.5% per player Frost Tier Level
| style="text-align:left;" | 10% + 2% per player Frost Tier Level
|-
|-
! Aspect Special Chance<br />(scales with spell circle)
! Aspect Special Chance<br />(scales with spell circle)
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|-
|-
! Aspect Special Effect:<br />Ice Blast
! Aspect Special Effect:<br />Ice Blast
| style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius<br />Applies a Chill Effect of (6% * (0.6% * Tier Level)) for 5 minutes to all creatures hit
| style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes.
|}
|}


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|-
|-
! Increase to Max Chill Effect
! Increase to Max Chill Effect
| style="text-align:left;" | 8% + 0.8% per player Frost Tier Level<br />(Increases for player and their followers)
| style="text-align:left;" | 8% + 0.8% per player Frost Tier Level
|-
|-
! Frost Shell Cooldown
! Frost Shell Cooldown
| style="text-align:left;" | If any effect would reduce the player to 50 Health or below, a Frost Shell effect will trigger immediately and last for the next 5 seconds<br />While the player has a Frost Shell in place, they can not be reduced below 50 Health<br />Once the Frost Shell effect ends, there will be a (30 - (1 * Tier Level)) second cooldown that must pass before another Frost Shell effect can be triggered
| style="text-align:left;" | 30.0 sec - 1.0 sec per Tier
|}
|}


=== Chill Effect Applied Per Damage ===
Applies a [[Chill Effect|chill effect]] per damage the player deals (not follower damage), i.e. a 100 damage attack will add 100 * (Chill Effect Applied Per Damage) % effect, which increases the player and their followers' damage and damage resistance against that creature. If the player loses or switches aspects all chill effects that player had applied to the creatures will be cleared.


==Frost Aspect PvP Effects==
=== Increase to Max Chill Effect ===
{| class="wikitable" style="text-align:center;"
Increases the player's max chill effect cap from the base cap of 20%.
|-
! colspan="2" | Frost Aspect
|-
| Deactivated
| style="text-align:left;" | TO BE COMPLETED
|-
| Activated
| style="text-align:left;" | TO BE COMPLETED
|}


* All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects"
=== Frost Shell Cooldown ===
* These effects will be reactivated once the player has been out of PvP for 60 seconds
If any effect would reduce the player to 50% health or below, the Frost Shell effect will trigger and make the player invulnerable to damage from creatures for the next 5 seconds. Once the effect ends, the effect will go on cooldown.
* Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP





Latest revision as of 03:53, 7 November 2025

Frost Aspect Special

Ice Blast: Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes.


Frost Aspect Weapon


Frost Aspect Weapon
Melee Accuracy Bonus 10% + 2% per player Frost Tier Level
Tactics Bonus 10 + 2 per player Frost Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Frost Tier Level
Aspect Special Effect:
Ice Blast
Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes.

Frost Aspect Spellbook


Frost Aspect Spellbook
Mana Refund Chance 10% + 2% per player Frost Tier Level
Damage Bonus 10% + 2% per player Frost Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Frost Tier Level
Aspect Special Effect:
Ice Blast
Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes.


Frost Aspect Armor


Frost Aspect Armor
Armor Rating 20% + 5% per player Frost Tier Level
Chill Effect Applied Per Damage 0.006% + 0.002% per player Frost Tier Level
Increase to Max Chill Effect 8% + 0.8% per player Frost Tier Level
Frost Shell Cooldown 30.0 sec - 1.0 sec per Tier

Chill Effect Applied Per Damage

Applies a chill effect per damage the player deals (not follower damage), i.e. a 100 damage attack will add 100 * (Chill Effect Applied Per Damage) % effect, which increases the player and their followers' damage and damage resistance against that creature. If the player loses or switches aspects all chill effects that player had applied to the creatures will be cleared.

Increase to Max Chill Effect

Increases the player's max chill effect cap from the base cap of 20%.

Frost Shell Cooldown

If any effect would reduce the player to 50% health or below, the Frost Shell effect will trigger and make the player invulnerable to damage from creatures for the next 5 seconds. Once the effect ends, the effect will go on cooldown.


Frost Aspect Cloth

  • Hue 2234
  • To Craft: 120 Tailoring, 1 Frost Distillation and 1 Wool


Aspects


Aspect Mastery

Air

Arcane

Artisan

Blood

Command

Death

Discipline

Earth

Eldritch

Fire

Fortune

Frost

Gadget

Harvest

Holy

Lightning

Lyric

Madness

Poison

Shadow

Void

War

Water

Chromatic