Castaways: Difference between revisions
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==Rescuing== | ==Rescuing== | ||
* Players can accept a Castaway onto their ship by approaching within 8 tiles of it and using the "Accept Escort" shift-click menu option or saying "I will take thee" | * Players can accept a Castaway onto their ship by approaching within 8 tiles of it and using the "Accept Escort" shift-click menu option or saying "I will take thee" | ||
* Players must first trigger at least one Creature Spawn from a [[Fishing]] Spot before any Castaways at that location can be accepted from there | |||
** Players will receive a "Danger still lurks in the water and you must fish and uncover it first before you may do that" message if a Creature Spawn has not yet occured from a Fishing Spot where a player attempts to accept a Castaway | |||
* Players can accept Castaways from an another player's ship if that ship is unoccupied or the player is considered friendly to that ship | * Players can accept Castaways from an another player's ship if that ship is unoccupied or the player is considered friendly to that ship | ||
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[[File:castaway-success.png]] | [[File:castaway-success.png]] | ||
==Limitations== | ==Limitations== | ||
Latest revision as of 11:48, 24 March 2026
Summary
- Players will have a chance to encounter Castaways while at sea
- Castaways are NPCs that will occasionally spawn on Fishing Spots and on NPC Ships
- Each Castaway has a target Town destination they must to be returned to
Rescuing
- Players can accept a Castaway onto their ship by approaching within 8 tiles of it and using the "Accept Escort" shift-click menu option or saying "I will take thee"
- Players must first trigger at least one Creature Spawn from a Fishing Spot before any Castaways at that location can be accepted from there
- Players will receive a "Danger still lurks in the water and you must fish and uncover it first before you may do that" message if a Creature Spawn has not yet occured from a Fishing Spot where a player attempts to accept a Castaway
- Players can accept Castaways from an another player's ship if that ship is unoccupied or the player is considered friendly to that ship
- To rescue a Castaway, players must sail them to the Town listed for the NPC which is displayed on single-click
- A rescue is completed if the NPC enters the Guard Zone of the listed town, or the player double-clicks a Dockmaster within the Town
- The Guard Zone in some coastal towns do not extend far into the ocean, so the player should use a Dockmaster in these locations (each town should have several reachable)
- When a player successfully rescues a Castaway, a random Ship Upgrade or Crewmember Contract added into their ship's Pending Salvage
Limitations
- Players can have at most 2 Castaways on board their ship at a time
- Players will not be able to accept a Castaway on a Ship if any hostile creatures are present on the ship
Failure
- Players can Abandon a Castaway by shift-clicking and selecting the "Abandon Escort" menu option
- Abandoning a Castaway will delete the NPC
- If a ship ever sinks or docks, all Castaways on board the ship will automatically be treated as being Abandoned (deleted)
Ship People Things
| Ship People Things | ||||
|---|---|---|---|---|
Ships Overview |
Ship Hotbars |
Fishing |
Ocean Bosses | |
![]() Ship Crewmembers |
Ship Upgrades |
![]() Ship Salvaging |
Castaways | |



