Command Aspect: Difference between revisions
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[[Category:Aspect]][[Category:PvM]][[Category:Taming]] | [[Category:Aspect]][[Category:PvM]][[Category:Taming]] | ||
[[File:commandaspectproc2.gif | ==Command Aspect Proc== | ||
[[File:commandaspectproc2.gif|link=]] | |||
==Command Aspect Weapon== | ==Command Aspect Weapon== | ||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! colspan="2" | [[File:commandaspectweapon.jpg|link=]]<br />Command Aspect Weapon | |||
|- | |||
! Melee Accuracy Bonus | |||
| style="text-align:left;" | 10% + 2% per player Command Tier Level | |||
|- | |||
! Tactics Bonus | |||
| style="text-align:left;" | 10 + 2 per player Command Tier Level | |||
|- | |||
! Aspect Special Chance<br />(scales with weapon speed) | |||
| style="text-align:left;" | 0.5% + 0.05% per player Command Tier Level | |||
|- | |||
! Aspect Special Effect:<br />Inspiration | |||
| style="text-align:left;" | Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus that lasts until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt, or 5 minutes has expired | |||
|} | |||
===Notes=== | |||
* Mastery Chain Aspect Effect Modifier Links will increase the Healing amount as well as the total 'pool' of bonus damage that can be dealt before the effect expires. | |||
* If a player triggers any additional Command "Inspiration" effects while existing ones are in place, the Damage Bonus will not stack, but it will create additional 'pools' of bonus damage to draw from for the purpose of keeping the Damage Bonus active. | |||
==Command Aspect Spellbook== | ==Command Aspect Spellbook== | ||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! colspan="2" | [[File:commandaspectspellbook.jpg|link=]]<br />Command Aspect Spellbook | |||
|- | |||
! Mana Refund Chance | |||
| style="text-align:left;" | 10% + 2% per player Command Tier Level | |||
|- | |||
! Damage Bonus | |||
| style="text-align:left;" | 10% + 2% per player Command Tier Level | |||
|- | |||
! Aspect Special Chance<br />(scales with spell circle) | |||
| style="text-align:left;" | 4% + 0.4% per player Command Tier Level | |||
|- | |||
! Aspect Special Effect:<br />Inspiration | |||
| style="text-align:left;" | Heals your nearby followers completely and grants them a damage bonus of (50% + (5% * Tier Level)) against other creatures for 30 seconds (can stack up to two times)<br />Provides half of the normal Damage Bonus amount to Undead followers created by the Necromancy Vengeful Spirit ability | |||
|} | |||
==Command Aspect Armor== | |||
{| class="wikitable" style="text-align:center;" | |||
|- | |||
! colspan="2" | [[File:commandaspectarmor.jpg|link=]]<br />Command Aspect Armor | |||
|- | |||
! Armor Rating Bonus | |||
| style="text-align:left;" | 20% + 5% per player Command Tier Level | |||
|- | |||
! Follower Damage Bonus | |||
| style="text-align:left;" | 5% + 1.5% per player Command Tier Level | |||
|- | |||
! Follower Damage Resistance | |||
| style="text-align:left;" | 5% + 1.5% per player Command Tier Level | |||
|- | |||
! Follower Exp Gain and<br />Taming Chance Bonus | |||
| style="text-align:left;" | 25% + 7.5% per player Command Tier Level | |||
|} | |||
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* To Craft: 120 Tailoring, 1 Command Distillation and 1 Wool | * To Craft: 120 Tailoring, 1 Command Distillation and 1 Wool | ||
[[File:commandaspectcloth.png|link=]] | |||
==Aspects== | |||
{{AspectTypes}} |
Latest revision as of 07:41, 23 May 2024
Command Aspect Proc
Command Aspect Weapon
Command Aspect Weapon | |
---|---|
Melee Accuracy Bonus | 10% + 2% per player Command Tier Level |
Tactics Bonus | 10 + 2 per player Command Tier Level |
Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Command Tier Level |
Aspect Special Effect: Inspiration |
Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus that lasts until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt, or 5 minutes has expired |
Notes
- Mastery Chain Aspect Effect Modifier Links will increase the Healing amount as well as the total 'pool' of bonus damage that can be dealt before the effect expires.
- If a player triggers any additional Command "Inspiration" effects while existing ones are in place, the Damage Bonus will not stack, but it will create additional 'pools' of bonus damage to draw from for the purpose of keeping the Damage Bonus active.
Command Aspect Spellbook
Command Aspect Spellbook | |
---|---|
Mana Refund Chance | 10% + 2% per player Command Tier Level |
Damage Bonus | 10% + 2% per player Command Tier Level |
Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Command Tier Level |
Aspect Special Effect: Inspiration |
Heals your nearby followers completely and grants them a damage bonus of (50% + (5% * Tier Level)) against other creatures for 30 seconds (can stack up to two times) Provides half of the normal Damage Bonus amount to Undead followers created by the Necromancy Vengeful Spirit ability |
Command Aspect Armor
Command Aspect Armor | |
---|---|
Armor Rating Bonus | 20% + 5% per player Command Tier Level |
Follower Damage Bonus | 5% + 1.5% per player Command Tier Level |
Follower Damage Resistance | 5% + 1.5% per player Command Tier Level |
Follower Exp Gain and Taming Chance Bonus |
25% + 7.5% per player Command Tier Level |
Command Aspect Cloth
- Hue 1782
- To Craft: 120 Tailoring, 1 Command Distillation and 1 Wool
Aspects
Aspect Mastery | |||||
---|---|---|---|---|---|
Air |
Arcane |
Artisan |
Blood |
Command |
Death |
Discipline |
Earth |
Eldritch |
Fire |
Fortune |
Frost |
Gadget |
Harvest |
Holy |
Lightning |
Lyric |
Madness |
Poison |
Shadow |
Void |
Water |
War |
Chromatic |