Dungeon Chests: Difference between revisions
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* Requires [[Lockpicking]] and [[Remove Trap]] to open | * Requires [[Lockpicking]] and [[Remove Trap]] to open | ||
* Can be found in all levels of a dungeon | * Can be found in all levels of a dungeon | ||
* Upon trap remove failure you will be revealed and will be damaged and/or have an effect applied to you. | |||
*Some of the various types of traps include: | |||
**Web Trap: Roots you in place for a duration. | |||
**Poison Trap: Poisons you for a duration (can be cured). | |||
[[File:dungeonchest.png|link=]] | [[File:dungeonchest.png|link=]] | ||
Line 11: | Line 16: | ||
! Level | ! Level | ||
! Respawn Time | ! Respawn Time | ||
! | ! Gold Baseline | ||
|- | |- | ||
| 1 | | 1 | ||
| 5-10 minutes | | 5-10 minutes | ||
| | | 100 | ||
|- | |- | ||
| 2 | | 2 | ||
| 20-40 minutes | | 20-40 minutes | ||
| | | 300 | ||
|- | |- | ||
| 3 | | 3 | ||
| 20-40 minutes | | 20-40 minutes | ||
| | | 600 | ||
|- | |- | ||
| 4 | | 4 | ||
| 20-40 minutes | | 20-40 minutes | ||
| | | 900 | ||
|- | |- | ||
| 5 | | 5 | ||
| 20-40 minutes | | 20-40 minutes | ||
| | | 1,200 | ||
|- | |- | ||
| 6 | | 6 | ||
| 20-40 minutes | | 20-40 minutes | ||
| | | 1,500 | ||
|- | |- | ||
| 7 | | 7 | ||
| 2-4 hours | | 2-4 hours | ||
| | | 2,500 | ||
|- | |- | ||
| 8 | | 8 | ||
| 4-6 hours | | 4-6 hours | ||
| | | 3,500 | ||
|} | |} | ||
{{Template:ItemScalars}} |
Latest revision as of 23:08, 6 October 2024
Summary
- Requires Lockpicking and Remove Trap to open
- Can be found in all levels of a dungeon
- Upon trap remove failure you will be revealed and will be damaged and/or have an effect applied to you.
- Some of the various types of traps include:
- Web Trap: Roots you in place for a duration.
- Poison Trap: Poisons you for a duration (can be cured).
Dungeon Chest Levels
Level | Respawn Time | Gold Baseline |
---|---|---|
1 | 5-10 minutes | 100 |
2 | 20-40 minutes | 300 |
3 | 20-40 minutes | 600 |
4 | 20-40 minutes | 900 |
5 | 20-40 minutes | 1,200 |
6 | 20-40 minutes | 1,500 |
7 | 2-4 hours | 2,500 |
8 | 4-6 hours | 3,500 |
Special and Rare Loot Item Scalars
- The chance for Special and Rare loot to occur for various loot systems will be based on the Gold Baseline determined, but then further increased by an Item Scalar unique to each specific system.
System | Scalar |
---|---|
Normal Creatures | 1x (no adjustment) |
Dungeon Chest | 2x |
Ship Hold | 2x |
MIB Salvage Crate | 3x |
Black Goods | 3x |
Treasure Map Chest | 4x |
Bosses | 5x |
Trade Caravan | 5x |