Harvesting: Difference between revisions
		
		
		
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==Forensic Evaluation==  | ==Forensic Evaluation==  | ||
* Requires a Skinning Knife and the [[Forensic Evaluation]] skill  | * Requires a Skinning Knife and the [[Forensic Evaluation]] skill  | ||
* It is used on corpses of monsters, whereas using the knife on corpses of players will dismember the player into his/her body parts.  | |||
* Leather is used to craft armor and many other items  | * Leather is used to craft armor and many other items  | ||
* Using Forensic Evaluation on corpses will also yield cooking ingredients and feathers from bird-type creatures  | * Using Forensic Evaluation on corpses will also yield cooking ingredients and feathers from bird-type creatures  | ||
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[[File:resources-leather.png|link=Forensic Evaluation]]  | [[File:resources-leather.png|link=Forensic Evaluation]]  | ||
==Lumberjacking==  | ==Lumberjacking==  | ||
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==Mining==  | ==Mining==  | ||
* Requires a Pickaxe and the [[Mining]] skill  | * Requires a Pickaxe and the [[Mining]] skill  | ||
* Ore is turned into Ingots by double-clicking on the Ore while near a Forge  | * It is used on rock walls, floors of caves and boulders/individual rocks to obtain ore.  | ||
* Ore is turned into Ingots by double-clicking on the Ore while near a Forge, the chance to successfully smelt it is based on your Mining Skill, not the blacksmithing skill  | |||
* Ingots are used to create weapons, armor, tools and many other items  | * Ingots are used to create weapons, armor, tools and many other items  | ||
| Line 82: | Line 83: | ||
[[File:crafting-mining-smeltingore.png|link=Mining]]  | [[File:crafting-mining-smeltingore.png|link=Mining]]  | ||
==CAPTCHA==  | ==CAPTCHA==  | ||
| Line 104: | Line 103: | ||
* They must be deciphered in the same manner as [[Treasure Hunting|Treasure Maps]], by a Cartographer  | * They must be deciphered in the same manner as [[Treasure Hunting|Treasure Maps]], by a Cartographer  | ||
* Resource Maps must be completed by a harvester with the requisite skill (i.e. 65 mining to harvest a Dull Copper Resource Map)  | * Resource Maps must be completed by a harvester with the requisite skill (i.e. 65 mining to harvest a Dull Copper Resource Map)  | ||
* The Loot Goblin program can greatly aid you in finding the location of where the map is to be used https://forums.uooutlands.com/index.php?threads/witchers-updated-guide-to-tmaps-how-you-can-and-why-you-should-be-running-your-own-tmaps.3439/  | |||
[[File:resourcemaps.png|link=Resource Maps]]  | [[File:resourcemaps.png|link=Resource Maps]]  | ||
[[File:resourcemap-miningupaspot.gif|link=Resource Maps]]  | [[File:resourcemap-miningupaspot.gif|link=Resource Maps]]  | ||
Latest revision as of 00:52, 3 September 2024
Summary
- Use Harvesting skills to acquire raw resources which can be refined into useful materials for Crafting
 - Players will be occasionally be required to complete a Captcha when harvesting
 - Harvesting skills do NOT receive a Shelter Dungeon Bonus
 - Harvesting skills raise more slowly than other skills
 - Players can double-click harvested resources to convert them into their crafting resource if they have a proper tool in their pack (i.e. convert logs into boards, raw fish into fish steaks, ore into ingots)
 - Whenever a player Recalls, Travels via Moongate, Hikes, Teleported or used an Adventurer's Rope they will have a 60 second delay before they can attempt to Harvest again
 
Smart Harvest
- Double-click a tool to begin Smart Harvesting
 - The player will automatically harvest from any nearby "harvest nodes" that has resources remaining
 
Harvesting Material Weights
| Material | Weight/Stones | 
|---|---|
Ore  | 
2 | 
Ingot  | 
0.025 | 
Log/Board  | 
0.025 | 
Leather  | 
0.025 | 
Raw Fish  | 
0.025 | 
Fishing
- Requires a Fishing Pole and the Fishing skill
 - Capture a variety of Fish, including Aquarium Creatures
 - Special Fish (large fish, crab, lobsters, etc) are used in high-level Cooking recipes
 
Forensic Evaluation
- Requires a Skinning Knife and the Forensic Evaluation skill
 - It is used on corpses of monsters, whereas using the knife on corpses of players will dismember the player into his/her body parts.
 - Leather is used to craft armor and many other items
 - Using Forensic Evaluation on corpses will also yield cooking ingredients and feathers from bird-type creatures
 
Lumberjacking
- Requires a Hatchet and the Lumberjacking skill
 - Logs can be used to craft kindling, ships, furniture, addons and more
 
Mining
- Requires a Pickaxe and the Mining skill
 - It is used on rock walls, floors of caves and boulders/individual rocks to obtain ore.
 - Ore is turned into Ingots by double-clicking on the Ore while near a Forge, the chance to successfully smelt it is based on your Mining Skill, not the blacksmithing skill
 - Ingots are used to create weapons, armor, tools and many other items
 
CAPTCHA
- Players will occasionally be required to complete a Captcha when harvesting
 - If a player fails a CAPTCHA three times, they will be blocked and restricted from any form of harvesting for a set duration depending on the number of previous offenses
 
Commodities
- Players can purchase Blank Commodity Deeds from a Banker
 - Double-click a Blank Commodity Deed and target the resource to create a Resource Commodity
 - Commodities are NOT blessed and can be stolen/looted
 
Resource Maps
- Resource Maps yield Fish, Leather, Logs and Ore
 - They must be deciphered in the same manner as Treasure Maps, by a Cartographer
 - Resource Maps must be completed by a harvester with the requisite skill (i.e. 65 mining to harvest a Dull Copper Resource Map)
 - The Loot Goblin program can greatly aid you in finding the location of where the map is to be used https://forums.uooutlands.com/index.php?threads/witchers-updated-guide-to-tmaps-how-you-can-and-why-you-should-be-running-your-own-tmaps.3439/
 









