Template:FencingCodex: Difference between revisions
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| Line 9: | Line 9: | ||
| Stance | | Stance | ||
| Aggressive | | Aggressive | ||
| style="text-align: left;"| Increases Attack Speed by 2.5% per rank | | style="text-align: left;"| Increases Attack Speed by 2.5% per rank | ||
|- | |- | ||
| Stance | | Stance | ||
| Defensive | | Defensive | ||
| style="text-align: left;"| | | style="text-align: left;"| Damage increased by 2% per rank and weapon swings increase your Damage Resistance to all enemies by 4% per rank for 5 seconds (does not stack) | ||
|- | |- | ||
| Stance | | Stance | ||
| Cleave | | Cleave | ||
| style="text-align: left;"| Deals | | style="text-align: left;"| Deals 10% of Damage per rank towards a random enemy within 2 tiles | ||
|- | |- | ||
| Stance | | Stance | ||
| Blackguard | | Blackguard | ||
| style="text-align: left;"| Successful hits have a | | style="text-align: left;"| Successful hits have a 4% chance per rank to inflict a Disease effect on target that deals 200% Damage spread out over 20 seconds (on Stealth attack will instead deal 66% Damage) | ||
|- | |- | ||
| Stance | | Stance | ||
| Fang | | Fang | ||
| style="text-align: left;"| Damage increased by | | style="text-align: left;"| Damage increased by (3%, 3.5%, 4%) per rank while using weapon coated with (Greater, Deadly, Lethal) Poison. Bonus amount is doubled if player meets minimum Poisoning skill (printed) needed to apply Poison type | ||
|- | |- | ||
| Finisher | | Finisher | ||
| Line 37: | Line 37: | ||
| Weapon Ability | | Weapon Ability | ||
| Gambit | | Gambit | ||
| style="text-align: left;"| For next 15 seconds damage increased by | | style="text-align: left;"| For next 15 seconds accuracy is reduced by 25% but melee damage is increased by 75% | ||
|- | |- | ||
| Weapon Ability | | Weapon Ability | ||