Ship Crewmembers: Difference between revisions
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* Ship Crewmembers can also be found as loot while out seafaring | * Ship Crewmembers can also be found as loot while out seafaring | ||
* The Begging Skill "Motivation" mechanic increases Crewmember Damage by '''(25% * (Begging Skill / 100)) for 5 minutes''' [no longer impacts [[Wrestling]] Skill] | * The Begging Skill "Motivation" mechanic increases Crewmember Damage by '''(25% * (Begging Skill / 100)) for 5 minutes''' [no longer impacts [[Wrestling]] Skill] | ||
* Each NPC Crewmember has a Profession that provides certain bonuses while out at sea | * Each NPC Crewmember has a Profession that provides certain bonuses while out at sea | ||
* Players can Add and Remove Crewmembers to the Ship while it is a Ship Deed or Docked with a [[Dockmasters|Dockmaster]] | * Players can Add and Remove Crewmembers to the Ship while it is a Ship Deed or Docked with a [[Dockmasters|Dockmaster]] | ||
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== | ==Crewmember Ranks== | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
! Base Rank | ! Base Rank | ||
! Cost<br />(Doubloons) | ! Cost<br />(Doubloons) | ||
! HitPoints Bonus | |||
! Damage Bonus | |||
! Wrestling Bonus | |||
|- | |- | ||
| [[File:shipcrewrank1.png|link=]]<br />Novice | | [[File:shipcrewrank1.png|link=]]<br />Novice | ||
| 600 | | 600 | ||
| 0% | |||
| 0% | |||
| 0% | |||
|- | |- | ||
| [[File:shipcrewrank2.png|link=]]<br />Adept | | [[File:shipcrewrank2.png|link=]]<br />Adept | ||
| 700 | | 700 | ||
| +5% | |||
| +4% | |||
| +3% | |||
|- | |- | ||
| [[File:shipcrewrank3.png|link=]]<br />Veteran | | [[File:shipcrewrank3.png|link=]]<br />Veteran | ||
| | | 600 | ||
| +10% | |||
| +8% | |||
| +6% | |||
|- | |- | ||
| [[File:shipcrewrank4.png|link=]]<br />Expert | | [[File:shipcrewrank4.png|link=]]<br />Expert | ||
| 900 | | 900 | ||
| +15% | |||
| +12% | |||
| +9% | |||
|- | |- | ||
| [[File:shipcrewrank5.png|link=]]<br />Master | | [[File:shipcrewrank5.png|link=]]<br />Master | ||
| 1000 | | 1000 | ||
| +20% | |||
| +16% | |||
| +12% | |||
|- | |- | ||
| [[File:shipcrewrank6.png|link=]]<br />Heroic | | [[File:shipcrewrank6.png|link=]]<br />Heroic | ||
| 10000 | | 10000 | ||
| +25% | |||
| +20% | |||
| +15% | |||
|- | |- | ||
| [[File:shipcrewrank7.png|link=]]<br />Legendary | | [[File:shipcrewrank7.png|link=]]<br />Legendary | ||
| 25000 | | 25000 | ||
| +30% | |||
| +24% | |||
| +18% | |||
|- | |||
|} | |} | ||
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* When the Loyalty Level is fully maxed to 10 the base stat will have a 50% bonus from the base stat roll. | * When the Loyalty Level is fully maxed to 10 the base stat will have a 50% bonus from the base stat roll. | ||
==Ship Crewmember | ==Ship Crewmember Abilities== | ||
* Carpenter - Maintenance: Every 30-60 seconds will repair a randomized ship damage type (2% for Hull, 4% for Sails and Guns). | * Carpenter - Maintenance: Every 30-60 seconds will repair a randomized ship damage type (2% for Hull, 4% for Sails and Guns). | ||
* Cook - Food Ration: Every 30-60 seconds in combat will randomly provide a 25% Damage bonus to a random Crewmember for 30 seconds. | * Cook - Food Ration: Every 30-60 seconds in combat will randomly provide a 25% Damage bonus to a random Crewmember for 30 seconds. | ||
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* Powder Monkey - Powderkeg: Improves the damage of any Ship Bombs placed by players from this ship by 25% | * Powder Monkey - Powderkeg: Improves the damage of any Ship Bombs placed by players from this ship by 25% | ||
* Spy - Poison: Has a 25% chance on Weapon hits to inflict Deadly Poison. | * Spy - Poison: Has a 25% chance on Weapon hits to inflict Deadly Poison. | ||
==Breach / Bravery== | ==Breach / Bravery== | ||
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* In order to upgrade a Crewmember's Loyalty Level, the player will have to spend a number of Pirate Booty (from their backpack) | * In order to upgrade a Crewmember's Loyalty Level, the player will have to spend a number of Pirate Booty (from their backpack) | ||
* The amount of Pirate Booty required to upgrade a Crewmember increases with each Loyalty Level | * The amount of Pirate Booty required to upgrade a Crewmember increases with each Loyalty Level | ||
* Players | * Players can upgrade a Ship Crewmember’s Loyalty Level while at sea and it will immediately update the displayed Ship’s Bonuses. The remaining upgraded stats (wrestling, HP) will not be implemented until docking and therefore the next launch. | ||
* A Crewmember's Loyalty Level is visually depicted by a number of Rum Bottles (with no bottles shown for Level 0) | * A Crewmember's Loyalty Level is visually depicted by a number of Rum Bottles (with no bottles shown for Level 0) | ||
* Players will come across Pirate Booty as loot in a variety of seafaring activities | * Players will come across Pirate Booty as loot in a variety of seafaring activities | ||
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! Crewmember Bonuses | ! Crewmember Bonuses | ||
! Amount | ! Amount | ||
|- | |- | ||
| HP Increase | | HP Increase | ||
| | | +2.5% | ||
|- | |- | ||
| Damage Increase | | Damage Increase | ||
| | | +2% | ||
|- | |- | ||
| Wrestling Increase | | Wrestling Increase | ||
| | | +1.5% | ||
|} | |} | ||
Latest revision as of 23:31, 1 September 2025
Summary
- Ship Crewmembers found in Taverns, Inns, Docks, and other locations can be hired with Doubloons or sometimes using the Begging Skill
- Ship Crewmembers can also be found as loot while out seafaring
- The Begging Skill "Motivation" mechanic increases Crewmember Damage by (25% * (Begging Skill / 100)) for 5 minutes [no longer impacts Wrestling Skill]
- Each NPC Crewmember has a Profession that provides certain bonuses while out at sea
- Players can Add and Remove Crewmembers to the Ship while it is a Ship Deed or Docked with a Dockmaster
- Players with 120 Begging Skill will have a 2% chance to recruit any Heroic Crewmembers who spawn in Towns
- Players with 120 Begging Skill will have a 1% chance to recruit any Legendary Crewmembers who spawn in Towns
Ship Crewmember Professions
- Each point is worth a base stat and Crewmembers can potentially have multiple of the same Ship Bonus
- Every Profession has a set list of Ship Bonuses that is rolled on when spawned
- All Crewmembers spawning as loot start at level 0
- When a Crewmember reaches level 10, they gain 50% of their base level 0 bonuses
![]() Ship Crewmember Professions | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Potential Bonuses | Potential Bonuses | Potential Bonuses | Potential Bonuses | |||||||||||||||
Profession | Ship Bonuses | Stats | +% per level |
Profession | Ship Bonuses | Stats | +% per level |
Profession | Ship Bonuses | Stats | +% per level |
Profession | Ship Bonuses | Stats | +% per level | |||
![]() Carpenter |
Repair Cooldown Hull Repair Hull Max Hits |
2 2 1 |
0.1 0.1 0.05 |
![]() Hedge Mage |
Wake Scalar Crew Hit Points Greater Ability Cooldown |
1.5 2 2 |
0.075 0.1 0.1 |
![]() Navigator |
Movement Speed Sails Max Hits Sails Repair |
0.5 2 ? |
0.10 0.1 ? |
![]() Powder Monkey |
Cannon Reload Time Cannon Damage Regular Ability Cooldown |
3 0.5 2 |
0.15 0.025 0.1 | |||
![]() Cook |
Crew Hit Points Crew Wrestling Crew Damage Crew Healing |
2 0.75 0.5 3 |
0.1 0.015 0.025 0.15 |
![]() Marine |
Crew Boarding Success Crew Wrestling Crew Damage |
4 0.75 0.5 |
0.2 0.015 0.025 |
![]() Orc Reaver |
Crew Damage Crew Wrestling Crew Boarding Success |
0.5 0.75 4 |
0.025 0.015 0.2 |
![]() Raider |
Crew Wrestling Crew Boarding Success Crew Damage |
0.75 4 0.5 |
0.015 0.2 0.025 | |||
![]() Engineer |
Lesser Ability Cooldown Regular Ability Cooldown Greater Ability Cooldown Cannon Reload Time Cannon Damage Repair Cooldown |
2 2 2 3 0.5 2 |
0.1 0.1 0.1 0.15 0.025 0.1 |
![]() Marksman |
Cannon Accuracy Cannon Damage Crew Wrestling |
0.5 0.5 0.75 |
0.05 0.025 0.015 |
![]() Paviseman |
Crew Hit Points Cannon Accuracy Doubloons Earned |
2 0.5 0.5 |
0.1 0.05 0.025 |
![]() Sailor |
Movement Speed Sails Max Hits Sails Repair Cannon Accuracy |
0.5 2 ? 0.5 |
? 0.1 ? 0.05 | |||
![]() Fisherman |
Fishing Effective Skill Doubloons Earned Sails Max Hits Sails Repair |
0.2 0.5 2 4 |
0.01 0.025 0.1 0.2 |
![]() Medic |
Crew Healing Crew Hit Points |
3 2 |
0.15 0.1 |
![]() Pilgrim |
Wake Scalar Fishing Effective Skill Movement Speed |
1.5 0.2 0.5 |
0.075 ? 0.025 |
![]() Sea Dog |
Doubloons Earned Movement Speed Crew Wrestling Sails Max Hits |
0.5 0.5 0.75 2 |
0.025 0.025 0.015 0.1 | |||
![]() Gunner |
Cannon Damage Cannon Accuracy Cannon Reload Time Guns Max Hits Guns Repair |
0.5 0.5 3 2 4 |
0.025 0.05 0.15 0.1 0.2 |
![]() Merchant |
Doubloons Earned Tidings Movement Speed |
0.5 0.5 0.5 |
0.025 0.025 0.025 |
![]() Pirate |
Crew Boarding Success Doubloons Earned Cannon Damage Crew Damage Bonus |
4 0.5 0.5 0.5 |
0.2 0.025 0.025 0.025 |
![]() Spy |
Wake Scalar Tidings Lesser Ability Cooldown |
1.5 0.5 2 |
0.075 0.025 0.1 |
Crewmember Ranks
Base Rank | Cost (Doubloons) |
HitPoints Bonus | Damage Bonus | Wrestling Bonus |
---|---|---|---|---|
![]() Novice |
600 | 0% | 0% | 0% |
![]() Adept |
700 | +5% | +4% | +3% |
![]() Veteran |
600 | +10% | +8% | +6% |
![]() Expert |
900 | +15% | +12% | +9% |
![]() Master |
1000 | +20% | +16% | +12% |
![]() Heroic |
10000 | +25% | +20% | +15% |
![]() Legendary |
25000 | +30% | +24% | +18% |
Ship Crewmember Stats
- Ship crewmembers have a set number of pips depending on the Base Rank of the crewmember (ie Expert, Master, Heroic, etc.)
- When a ship crewmember drops, the total number of pips will randomly roll into the possible bonuses they can provide.
- When a ship crewmember gains Loyalty, it will gain points into that bonus. The amount of bonus gained per loyalty level depends on the crewmember type.
- When the Loyalty Level is fully maxed to 10 the base stat will have a 50% bonus from the base stat roll.
Ship Crewmember Abilities
- Carpenter - Maintenance: Every 30-60 seconds will repair a randomized ship damage type (2% for Hull, 4% for Sails and Guns).
- Cook - Food Ration: Every 30-60 seconds in combat will randomly provide a 25% Damage bonus to a random Crewmember for 30 seconds.
- Engineer - Tinker: Every 30-60 seconds will reduce a random ability cooldown by 3% of its normal cooldown.
- Fisherman - Net: Every 30-60 seconds will Hinder their current combat target for 10 seconds (duraction reduced by 50% for players and will not stack with existing Hinder effects).
- Hedge Mage - Curse: Every 30-60 seconds will apply a 25% Damage penalty to their current combat target for 30 seconds (effect will not stack).
- Medic - First Aid: Every 30-60 seconds will heal a random Crewmember for 15% Health.
- Merchant - Commerce: Increases Special and Rare loot drop chances by 1%.
- Pilgrim - Prayer: Every 30-60 seconds will heal all Crewmembers for 3% Health.
- Powder Monkey - Powderkeg: Improves the damage of any Ship Bombs placed by players from this ship by 25%
- Spy - Poison: Has a 25% chance on Weapon hits to inflict Deadly Poison.
Breach / Bravery
- The Breach stat for the Ships System has been overhauled, and is now known as Bravery. Instead of providing an Armor Ignoring effect, the Bravery stat will now provide a Damage Bonus to Crewmembers against Creatures on the same ship or against Boss/Boss Minions Wildands Expansion Patch Notes
Ship Crewmember Loyalty
- All Ship Crewmembers have a Loyalty Level ranging from 0-10
- Ship Crewmembers begin at Loyalty Level 0
- When a player's ship earns Doubloons for killing NPC Crewmembers and sinking NPC ships, all Crewmembers on the player's ship earn Loyalty Experience points based on the Doubloon amount
- Ship Crewmembers can also gain Loyalty Experience by completing Special Fishing Nets, Fishing Spots and SOS/MIBs
- A Crewmember's Loyalty Experience progress is depicted by a yellow/white progress bar
- Specific XP amounts for Loyalty Experience can be viewed in the "Info" page for the Crewmember
- Loyalty Experience gain rate has been increased by 50% (Patch 11/8/21)
Loyalty and Pirate Booty
- When a Crewmember reaches enough Loyalty Experience, they can be upgraded to the next Loyalty Level within the "Info" page for the Crewmember
- In order to upgrade a Crewmember's Loyalty Level, the player will have to spend a number of Pirate Booty (from their backpack)
- The amount of Pirate Booty required to upgrade a Crewmember increases with each Loyalty Level
- Players can upgrade a Ship Crewmember’s Loyalty Level while at sea and it will immediately update the displayed Ship’s Bonuses. The remaining upgraded stats (wrestling, HP) will not be implemented until docking and therefore the next launch.
- A Crewmember's Loyalty Level is visually depicted by a number of Rum Bottles (with no bottles shown for Level 0)
- Players will come across Pirate Booty as loot in a variety of seafaring activities
Loyalty Upgrade Increases
Each Loyalty Level upgrade increases the following:
Crewmember Bonuses | Amount |
---|---|
HP Increase | +2.5% |
Damage Increase | +2% |
Wrestling Increase | +1.5% |
Ship People Things
Ship People Things | ||
---|---|---|
![]() Ships Overview |
![]() Ship Hotbars |
![]() Ship Activities |
![]() Ship Crewmembers |
![]() Ship Upgrades |
![]() Ship Salvaging |