Template:TempStarterDexxer: Difference between revisions
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* | * Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary | ||
*Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner) | * Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner) | ||
*Recommended Weapon: Mace, War Mace, or Maul | * Recommended Weapon: Mace, War Mace, or Maul | ||
*Recommended Armor: Platemail & Shield | * Recommended Armor: Platemail & Shield | ||
*Misc: | * Misc: | ||
</div> | </div> |
Revision as of 13:53, 19 May 2022
Starter Dexxer (700 skill points)
100 Strength
100 Dexterity
25 Intelligence
70 Mace Fighting
70 Tactics
70 Tracking
70 Camping
70 Forensic Evaluation
70 Arms Lore
70 Anatomy
70 Healing
70 Parrying
70 Resisting Spells
Notes:
- Starting Skills: (Advanced) - 50 Healing, 49 Mace Fighting, 1 Veterinary
- Training Credits: 50 Resisting Spells (Mage), 50 Forensic Eval (Tanner)
- Recommended Weapon: Mace, War Mace, or Maul
- Recommended Armor: Platemail & Shield
- Misc: