Template:TempAdvancedWaterFencer: Difference between revisions
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* [[Armor_%26_Weapons|Gear]] Recommendations: Magic one handed Fencing Weapon (exceedingly accurate or better) | * [[Armor_%26_Weapons|Gear]] Recommendations: Magic one handed Fencing Weapon (exceedingly accurate or better) | ||
* [[Codex and Grimoire Overview|Book/Codice/Kit]] Requirements: [[Weapon and Shield Codex|Fencing Codex]], [[Taming_Bestiary|Taming Bestiary]] | * [[Codex and Grimoire Overview|Book/Codice/Kit]] Requirements: [[Weapon and Shield Codex|Fencing Codex]], [[Taming_Bestiary|Taming Bestiary]] | ||
* [[Aspect_Mastery|Aspect]] Recommendations: [[Water Aspect|Water]] | * [[Aspect_Mastery|Aspect]] Recommendations: [[Water Aspect|Water]], [[Command Aspect|Command]] | ||
* [[Mastery_Chain|Link]] Recommendations: Follower Damage, Melee Special Chance/Damage | * [[Mastery_Chain|Link]] Recommendations: Follower Damage, Melee Special Chance/Damage | ||
* Misc: Pet Recommendation: All pets are good, however something that shreds armour is advised for more pet damage, also check [[Zoology_Guild | Zoology]] | * Misc: Pet Recommendation: All pets are good, however something that shreds armour is advised for more pet damage, also check [[Zoology_Guild | Zoology]] | ||
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Revision as of 07:58, 27 September 2023
Water Fencer (720 Skillpoints)
100 Strength
100 Dexterity
25 Intelligence
120 Animal Taming
120 Animal Lore
120 Herding
120 Veterinary
80 Fencing
80 Arms Lore
80 Tactics
- Playstyle: Raise Hit Chance for followers with Fencing Special. Magery for Selfheal
- Gear Recommendations: Magic one handed Fencing Weapon (exceedingly accurate or better)
- Book/Codice/Kit Requirements: Fencing Codex, Taming Bestiary
- Aspect Recommendations: Water, Command
- Link Recommendations: Follower Damage, Melee Special Chance/Damage
- Misc: Pet Recommendation: All pets are good, however something that shreds armour is advised for more pet damage, also check Zoology