Resource Maps: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 3: | Line 3: | ||
==Summary== | ==Summary== | ||
* Players now have a harvesting skill gain check on each harvest attempt while using a Resource Map (Ore Map, Lumber Map, Fishing Map, Skinning Map) | |||
* Resource Maps are no longer affected by the 60 second harvesting lockout resulting from recalling/gating/hiking/moongate travel | |||
* Players can now find Plant Seeds when harvesting from Resource Maps, with resulting rarity levels significantly higher than Plant Seeds discovered while doing "basic" harvesting | |||
* Players now have a chance to loot rare resource-hued items from Resource Maps, such as Verite Lanterns, Valorite Runebook Dyes, Avarite Carpet Dyes, Gold Hair Dyes, etc | |||
* The hue of the rare item will correspond to the specific resource of the map used; players harvesting from Verite Ore Maps / Verewood Lumber Maps / Verehide Skinning maps will potentially get green items (labled as Verite) whereas players harvesting from Copper / Copperwood / Copperhide maps will get tan-colored maps (labeled as Copper) | |||
* In the case of Fishing Maps (which has no Resource type), a randomized resource will be chosen for it | |||
[[File:resourcedyes.png|link=]] | |||
Revision as of 18:21, 1 September 2020
Summary
- Players now have a harvesting skill gain check on each harvest attempt while using a Resource Map (Ore Map, Lumber Map, Fishing Map, Skinning Map)
- Resource Maps are no longer affected by the 60 second harvesting lockout resulting from recalling/gating/hiking/moongate travel
- Players can now find Plant Seeds when harvesting from Resource Maps, with resulting rarity levels significantly higher than Plant Seeds discovered while doing "basic" harvesting
- Players now have a chance to loot rare resource-hued items from Resource Maps, such as Verite Lanterns, Valorite Runebook Dyes, Avarite Carpet Dyes, Gold Hair Dyes, etc
- The hue of the rare item will correspond to the specific resource of the map used; players harvesting from Verite Ore Maps / Verewood Lumber Maps / Verehide Skinning maps will potentially get green items (labled as Verite) whereas players harvesting from Copper / Copperwood / Copperhide maps will get tan-colored maps (labeled as Copper)
- In the case of Fishing Maps (which has no Resource type), a randomized resource will be chosen for it
Deciphering a Resource Map
- Deciphering a Resource Map requires the Cartography skill and a Spyglass
- Double-click the Spyglass and target the Resource Map
- Spyglasses gain a higher accuracy and success chance when crafted with better quality and materials
- Click the gem to begin Deciphering a map
- Once it has been deciphered, a map with the estimated location will appear
Treasure Map Levels
- Level 1: Plainly Drawn
- Level 2: Expertly Drawn
- Level 3: Adeptly Drawn
- Level 4: Cleverly Drawn
- Level 5: Deviously Drawn
- Level 6: Ingeniously Drawn
- Level 7: Diabolically Drawn
- Level 8: Legendarily Drawn
Locating the Resource
Fishing Map
|
Lumber Map
|
Ore Map
|
Skinning Map
|
Search ranges for all Resource Maps are further improved by using higher quality tools (tool bonuses stack with skill bonuses):
Material | Search Range | |
---|---|---|
Exceptional | +25% | |
Mastercrafted | +50% | |
Dull Copper | +30% | |
Shadow | +40% | |
Copper | +50% | |
Bronze | +60% | |
Gold | +70% | |
Agapite | +80% | |
Verite | +90% | |
Valorite | +100% | |
Avarite | +110% |
Completing a Resource Map
- With a deciphered Resource Map in your backpack, travel to the location with the appropriate gathering tool
- Use the tool and target yourself to begin harvesting
- If you are near the location, a 'camp' will appear
- Use the tool and target yourself again to make a tracking arrow appear which will lead directly to the location
- Harvest away!
- Double click the camp to remove it