Dragon Whelp: Difference between revisions

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[[Category:Taming]]__NOTOC__
[[Category:Creatures]][[Category:Taming]][[Category:Nusero]]__NOTOC__
==Creature Stats==
{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
! colspan="16" |[[File:dragonwhelp1.jpg|link=]]<br />Dragon Whelp
|-
! colspan="8" | [[File:dragonwhelp1.jpg|link=]]<br />Dragon Whelp
|-
! Slayer
! Difficulty
! GoldValue
! Hits
! MinDmg
! MaxDmg
! Wrestling
! Armor
|-
| Beastial
| 4.1
| 40
| 250
| 8
| 16
| 70
| 25
|-
! Resist
! Magery
! EvalInt
! Poisoning
! Poison
! PoisonResist
! Stealth
!
|-
| 50
|
|
|
|
|
|
|
|}
 
 
 
==Tameable Stats==
{| class="wikitable" style="text-align:center;"
! colspan="9" |[[File:dragonwhelp1.jpg|link=]]<br />Dragon Whelp
|-
|-
! TraitGroup
! TraitGroup

Revision as of 23:01, 26 April 2021

Creature Stats


Dragon Whelp
Slayer Difficulty GoldValue Hits MinDmg MaxDmg Wrestling Armor
Beastial 4.1 40 250 8 16 70 25
Resist Magery EvalInt Poisoning Poison PoisonResist Stealth
50


Tameable Stats


Dragon Whelp
TraitGroup Slots Taming Hits MinDmg MaxDmg Wrestling Armor Resist
Breath 1 85 150 14 18 60 50 50
SpellMin SpellMax Poisoning Poison PoisonRst SpecialRst Stealth
 


DPS Stats

DPS DPS/Slot Avg10Sec High10Sec HighHit uDog uDPS uDPS/Slot uAvg10Sec uHigh10Sec uHighHit
7.95 7.95 79 181 35 0.245 9.9 9.9 99 225 43


Abilities

Name Type Description
Swarm Passive Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target
Fire Breath Cooldown Fires a projectile at a target up to 12 tiles away, dealing (DamageMax * 1.5) damage


Trait Group

Breath Trait Group
Level Name Description
2 Predator Increases All Damage by 10%
Survival Increases Damage Resistance by 10%
4 Accuracy Increases Melee Accuracy by 10%
Mutation Reduces Ability cooldowns by 3 Seconds
6 Savagery Increases Melee Damage by 12.5%
Mender Increases Healing amounts received from Players by 25%
8 Swiftness Increases Attack Speed by 7.5%
Vigor Increases Melee Damage by 15% while above 50% Hit Points
10 Vicious Increases Melee Damage by 20% when target below 66% Hit Points
Vengeance Increases Cooldown Ability damage by 50%