Blood Hunter: Difference between revisions
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! | ! Resist | ||
! Magery | ! Magery | ||
! EvalInt | ! EvalInt |
Revision as of 06:57, 19 April 2021
Creature Stats
Blood Hunter | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slayer | Difficulty | GoldValue | Hits | MinDmg | MaxDmg | Wrestling | Armor | ||||||||
Beastial | 11.4 | 100 | 500 | 10 | 20 | 100 | 25 | ||||||||
Resist | Magery | EvalInt | Poisoning | Poison | PoisonResist | Stealth | |||||||||
25 |
Tameable Stats
Blood Hunter | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
TraitGroup | Slots | Taming | Hits | MinDmg | MaxDmg | Wrestling | Armor | Resist | |||||||
Feral | 1 | 115 | 175 | 16 | 20 | 75 | 25 | 50 | |||||||
SpellMin | SpellMax | Poisoning | Poison | PoisonRst | SpecialRst | Stealth | |||||||||
DPS Stats
DPS | DPS/Slot | Avg10Sec | High10Sec | HighHit | uDog | uDPS | uDPS/Slot | uAvg10Sec | uHigh10Sec | uHighHit |
---|---|---|---|---|---|---|---|---|---|---|
12.29 | 12.29 | 122 | 225 | 36 | 0.035 | 12.72 | 12.72 | 127 | 232 | 37 |
Abilities
Name | Type | Description |
---|---|---|
Swarm | Passive | Gains +2% melee and spell damage for each tamed creature owned by controller (including itself) attacking the same target |
Bleed | Passive | Has a 15% chance on melee attack to deal (DamageMax * 1.0) damage over 15 seconds |
Blood Frenzy | Cooldown | Consumes up to 10 blood within 6 tiles to increase melee attack speed by (7.5% + (Blood Consumed * 0.5%)) for 30 seconds (cannot stack) |
Trait Group
Feral Trait Group | ||
---|---|---|
Level | Name | Description |
2 | Predator | Increases All Damage by 10% |
Survival | Increases Damage Resistance by 10% | |
4 | Accuracy | Increases Melee Accuracy by 10% |
Vigor | Increases Melee Damage by 15% while above 50% Hit Points | |
6 | Intensity | Increases Frenzy effects by flat 7.5% and Enrage effects by flat 15% |
Indomitable | Increases Damage Resistance by 15% while Enraged or Frenzied | |
8 | Swiftness | Increases Attack Speed by 7.5% |
Mender | Increases Healing amounts received from Players by 25% | |
10 | Vicious | Increases Melee Damage by 20% when target below 66% Hit Points |
Pack Tactics | Increases Damage bonus from Swarm ability by flat 15% |