Fencing: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
[[Category:Skills]] | [[Category:Skills]] | ||
==Summary== | |||
Fencing grants the ability to use fast striking weapons. | Fencing grants the ability to use fast striking weapons. | ||
*All fencing weapons, including two-handed weapons such as spears, can be poisoned using the [[Poisoning]] skill | * All fencing weapons, including two-handed weapons such as spears, can be poisoned using the [[Poisoning]] skill | ||
*The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses | * The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses | ||
Line 22: | Line 23: | ||
==Training== | ==Training== | ||
{| class="wikitable" style="text-align: center;" | |||
! Skill | |||
! Activity | |||
|- | |||
| 0-50 | |||
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]] | |||
|- | |||
| 50-70 | |||
| [[New Player Dungeon]] | |||
|- | |||
| 70-100 | |||
| Passively by Melee combat | |||
|} |
Revision as of 01:07, 17 May 2021
Summary
Fencing grants the ability to use fast striking weapons.
- All fencing weapons, including two-handed weapons such as spears, can be poisoned using the Poisoning skill
- The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses
PvM: Fencing Weapon Special Attack
- Only works against creatures, not other players
- Players have a 10% chance of inflicting a Fencing Weapon Special Attack against creatures.
- This chance can be further increased via the Arms Lore Skill, Water Aspect Armor, or Mastery Chain Links.
- The melee damage dealt on an attack that triggers a fencing special is increased by 50%
- Cripples the target for 8-16 seconds (increases chance for target to be hit with attacks by 10%)
- Cripple effect duration scales based on weapon speed (slower fencing weapons have longer effect duration) and creature difficulty
Codex
- Fencing can benefit from a Codex, see more: Weapon and Shield Codexes
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-70 | New Player Dungeon |
70-100 | Passively by Melee combat |