Fencing: Difference between revisions

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[[Category:Skills]]
[[Category:Skills]]
==Summary==
Fencing grants the ability to use fast striking weapons.  
Fencing grants the ability to use fast striking weapons.  
*All fencing weapons, including two-handed weapons such as spears, can be poisoned using the [[Poisoning]] skill
* All fencing weapons, including two-handed weapons such as spears, can be poisoned using the [[Poisoning]] skill
*The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses
* The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses




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==Training==
==Training==
* Fencing is trained through combat with a Fencing weapon equipped. See the [[Armor & Weapons#Weapons Chart|Weapons Chart]] for a list of Fencing weapons
{| class="wikitable" style="text-align: center;"
* Up to 50.0 skill can be trained by an NPC weaponsmith
! Skill
* Skill gains for Fencing up to 70.0 are accelerated in the [[New Player Dungeon]]
! Activity
* 50-70 fight creatures in the New Player Dungeon
|-
* 70-100:
| 0-50
** <u>Method One:</u>
| [[Skills_%26_Stats#Trainable_Skills_from_NPCs|Train from NPC]]
** Melee fight creatures in the world
|-
** <u>Method Two:</u>
| 50-70
** Purchase Wooden Training Kryss from any NPC Provisioner vendor
| [[New Player Dungeon]]
** Use a 2nd account as a spar dummy by attacking it with the character who is training
|-
** Then toggle war/peace on the 2nd account dummy character
| 70-100
*** Note: If training against another player, it is best to be in the same guild or else form a party where both members check "Flag Green to Party" in order to avoid being flagged as a criminal
| Passively by Melee combat
*** You will need a way to heal the second account character
|}

Revision as of 01:07, 17 May 2021

Summary

Fencing grants the ability to use fast striking weapons.

  • All fencing weapons, including two-handed weapons such as spears, can be poisoned using the Poisoning skill
  • The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses


PvM: Fencing Weapon Special Attack

  • Only works against creatures, not other players
  • Players have a 10% chance of inflicting a Fencing Weapon Special Attack against creatures.
  • This chance can be further increased via the Arms Lore Skill, Water Aspect Armor, or Mastery Chain Links.
    • The melee damage dealt on an attack that triggers a fencing special is increased by 50%
    • Cripples the target for 8-16 seconds (increases chance for target to be hit with attacks by 10%)
      • Cripple effect duration scales based on weapon speed (slower fencing weapons have longer effect duration) and creature difficulty


Codex


Training

Skill Activity
0-50 Train from NPC
50-70 New Player Dungeon
70-100 Passively by Melee combat