Herding: Difference between revisions

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==Focused Aggression Targeting==
==Focused Aggression Targeting==
* Focused aggression targeting (via double-clicking of Shepherd's Crook) will now be treated as declaring a "Harmful Target", meaning the Client's Razor Assistant can now use Random Enemy Target and similar targeting mechanics for declaring potential targets for Focused Aggression
* Focused aggression targeting (via double-clicking of Shepherd's Crook) will now be treated as declaring a "Harmful Target", meaning the Client's Razor Assistant can now use Random Enemy Target and similar targeting mechanics for declaring potential targets for Focused Aggression
* Note: it will NOT be considered a criminal act if you target a Blue player with focused aggression (it will only be a criminal action if you make your pet itself attack a blue player)
* It will NOT be considered a criminal act if you target a Blue player with focused aggression (it will only be a criminal action if you make your pet itself attack a blue player)
* Players can use the [FocusAggression [[Commands|command]] to activate the Herding skill's Focus Aggression mechanic (players can still also double-click a Shepherd's Crook or use the shift-click context menu option on the target creature)
* Players can use the [FocusAggressionAllKill command to toggle whether using Focused Aggression will also automatically fire off an "All Kill" command towards the target
** This setting will default to Enabled for players


[[File:focusaggression1a.png|link=]]





Revision as of 22:29, 7 April 2022

Summary

  • Players can use the Herding skill to select a creature or player and designate it as the target of Focused Aggression for that player's tamed or summoned creatures
  • A player's tamed and summoned creatures (including Blade Spirits and Energy Vortexes) deal increased damage against a target their owner has marked as the target of Focused Aggression
  • Players can passively gain Herding skill while fighting with tamed/summoned followers that deal damage to a Focused Aggression target (skillgain chance is scaled upwards based on creature's control slots for balancing purposes)



Focused Aggression Damage Bonus

  • Focused Aggression via the Herding skill provides a (22% * (Effective Herding Skill / 100)) Damage bonus
  • Players receive a bonus to Effective Herding Skill based on their equipped Shepherd's Crook or the best Shepherd's Crook in their backpack, as follows:
    • Shepherd's Crook Effective Herding Skill Bonus = (PvM Accuracy Bonus + PvM Tactics Bonus as %)

A player's Effective Herding Skill Bonus, however, is capped by their own Herding Skill value though (so a player with 0 Herding would receive no bonus from the mechanic, or a player with 20 Herding could receive a max Effective Herding Bonus of 20, and so on)

  • For example, an Exceedingly Accurate (+20% Accuracy) Shepherd's Crook of Power (+20% Damage) would provide a (20 + 20) = +40 Effective Herding Skill Bonus
  • A player with 120 Herding and +40 Effective Herding Skill will receive a Focused Aggression damage bonus of (22% * (160 / 100)) = +35.2% Damage


Focused Aggression Targeting

  • Focused aggression targeting (via double-clicking of Shepherd's Crook) will now be treated as declaring a "Harmful Target", meaning the Client's Razor Assistant can now use Random Enemy Target and similar targeting mechanics for declaring potential targets for Focused Aggression
  • It will NOT be considered a criminal act if you target a Blue player with focused aggression (it will only be a criminal action if you make your pet itself attack a blue player)
  • Players can use the [FocusAggression command to activate the Herding skill's Focus Aggression mechanic (players can still also double-click a Shepherd's Crook or use the shift-click context menu option on the target creature)
  • Players can use the [FocusAggressionAllKill command to toggle whether using Focused Aggression will also automatically fire off an "All Kill" command towards the target
    • This setting will default to Enabled for players


PvM Bonus

  • Tamed and summoned creatures deal (22% * (Effective Herding Skill / 100)) additional damage against creatures marked by their controller as the target of Focused Aggression


PvP Bonus

  • Tamed and summoned creatures deal (11% * (Effective Herding Skill / 100)) additional damage against players marked by their controller as the target of Focused Aggression


Training

Skill Activity
0-50 Train from NPC
50-100