TemplatesMage: Difference between revisions

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Revision as of 07:53, 9 June 2022

...Content of page is incomplete or needs to be updated...

Summary

Examples of Mage Progression Paths.

 

Basic Summoner (700 skill points)

100 Strength
  25 Dexterity
100 Intelligence

100 Magery
100 Necromancy
100 Meditation
100 Evaluation Intelligence
100 Spirit Speaking
100 Wrestling
100 Focus

  • Playstyle: Use summons to Tank and kill, do damage yourself for the Wizards Grimoire
  • Starting Skills (Advanced): 50 Magery, 49 Necromancy, 1 Meditation
  • Training Credits: 50 Wrestling, 50 Evaluating Intelligence
  • Gear Recommendation: Leather Armor, Magical Spellbook with high potency
  • Book/Codice/Kit Required: Wizard's Grimoire, Summoner's Tome, Book of Necromancy
  • Aspect Recommendation: Void, Death or Eldritch
  • Misc: Consider Resisting Spells instead of Tracking if you intend to fight back in PVP

 

Poison Necromancer (Noxcro) (720 Skillpoints)

100 Strength
  25 Dexterity
100 Intelligence

120 Necromancy
120 Taste Identification
120 Spirit Speaking
120 Poisoning
100 Magery
  80 Meditation
  60 Camping

  • Playstyle: Use Summons to Tank/DPS. Use Poison, Poison Strike and Pain Spike as main DMG Source.
  • Gear Recommendations: Material Spellbook for Mana Regeneration
  • Book/Codice/Kit Requirements: Necromancy Book, Summoner's Tome, Wizard's Grimoire, Poison Kit
  • Aspect Recommendations: Poison
  • Link Recommendations: Damage to Poisoned, Spell Aspect Chance, spell Aspect Modifier
  • Misc: Consider taking tracking / wrestling for defense as this is the most glass cannon build



Spelldamage focused Summoner (720 Skillpoints)

100 Strength
  25 Dexterity
100 Intelligence

120 Necromancy
100 Magery
100 Evaluating Intelligence
100 Meditation
100 Focus
100 Wrestling
100 Spirit Speaking



Necro Pet Herder (720 Skillpoints)

100 Strength
  25 Dexterity
100 Intelligence

120 Necromancy
120 Spirit Speaking
120 Herding
100 Magery
  90 Musicianship
  90 Discordance
  80 Meditation