Swordsmanship: Difference between revisions
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{{Main|Armor & Weapons}} | {{Main|Armor & Weapons}} | ||
Sword class weapons are crafted with [[Blacksmithy]] or bought from NPCs. | Sword class weapons are crafted with [[Blacksmithy]] or bought from NPCs. | ||
{|class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
!Weapon | ! Weapon | ||
!Wielded | ! Wielded With | ||
!Poisonable | ! Poisonable | ||
|- | |- | ||
|[[File:katana.jpg | | [[File:katana.jpg]]<br />Katana | ||
|1 Hand | | 1 Hand | ||
|Yes | | Yes | ||
|- | |- | ||
|[[File:cutlass.jpg | | [[File:cutlass.jpg]]<br />Cutlass | ||
|1 Hand | | 1 Hand | ||
|Yes | | Yes | ||
|- | |- | ||
|[[File:scimitar.jpg | | [[File:scimitar.jpg]]<br />Scimitar | ||
|1 Hand | | 1 Hand | ||
|Yes | | Yes | ||
|- | |- | ||
|[[File:longsword.jpg | | [[File:longsword.jpg]]<br />Longsword | ||
|1 Hand | | 1 Hand | ||
|Yes | | Yes | ||
|- | |- | ||
|[[File:vikingsword.jpg | | [[File:vikingsword.jpg]]<br />Viking Sword | ||
|1 Hand | | 1 Hand | ||
|Yes | | Yes | ||
|- | |- | ||
|[[File:broadsword.jpg | | [[File:broadsword.jpg]]<br />Broad Sword | ||
|1 Hand | | 1 Hand | ||
|Yes | | Yes | ||
|- | |- | ||
|[[File:axe.jpg | | [[File:axe.jpg]]<br />Axe | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:twohandedaxe.jpg | | [[File:twohandedaxe.jpg]]<br />Two-Handed Axe | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:battleaxe.jpg | | [[File:battleaxe.jpg]]<br />Battle Axe | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:waraxe.jpg | | [[File:waraxe.jpg]]<br />War Axe | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:doubleaxe.jpg | | [[File:doubleaxe.jpg]]<br />Double Axe | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:executionersaxe.jpg | | [[File:executionersaxe.jpg]]<br />Executioner's Axe | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:largebattleaxe.jpg | | [[File:largebattleaxe.jpg]]<br />Large Battle Axe | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:halberd.jpg | | [[File:halberd.jpg]]<br />Halberd | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|- | |- | ||
|[[File:bardiche.jpg | | [[File:bardiche.jpg]]<br />Bardiche | ||
|2 Hand | | 2 Hand | ||
|No | | No | ||
|} | |} | ||
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|- | |- | ||
| [[Anatomy]] | | [[Anatomy]] | ||
| Increases Base Weapon Damage * (20% * (Anatomy Skill / 100))<br>Increases [[Weapon and Shield Codex|codex finisher]] chance by (10% * (Anatomy Skill / 100)) | | style="text-align: left;"| Increases Base Weapon Damage * (20% * (Anatomy Skill / 100))<br>Increases [[Weapon and Shield Codex|codex finisher]] chance by (10% * (Anatomy Skill / 100)) | ||
|- | |- | ||
| [[Chivalry]] | | [[Chivalry]] | ||
| Increases Base Weapon Damage * (10% * (Chivalry Skill / 100)) Supplemental PvP Melee Damage | | style="text-align: left;"| Increases Base Weapon Damage * (10% * (Chivalry Skill / 100)) Supplemental PvP Melee Damage | ||
|- | |- | ||
| [[Tactics]] | | [[Tactics]] | ||
|From 0 to 100, Increases Base Weapon Damage * (-50% + (Tactics Skill / 200))<br>Any additional skill increases Base Weapon Damage * (1% * (Tactics Skill - 100)) | | style="text-align: left;"| From 0 to 100, Increases Base Weapon Damage * (-50% + (Tactics Skill / 200))<br>Any additional skill increases Base Weapon Damage * (1% * (Tactics Skill - 100)) | ||
|- | |- | ||
| [[Arms Lore]] | | [[Arms Lore]] | ||
|Increases Special Attack Chance by (10% * (Arms Lore Skill / 100)) | | style="text-align: left;"| Increases Special Attack Chance by (10% * (Arms Lore Skill / 100)) | ||
|- | |- | ||
| [[Lumberjacking]] | | [[Lumberjacking]] | ||
| When using an axe increases Base Weapon Damage * (25% * (Lumberjacking Skill / 100))<br>Reduced to Base Weapon Damage * (10% * (Lumberjacking Skill / 100)) in PvP. | | style="text-align: left;"| When using an axe increases Base Weapon Damage * (25% * (Lumberjacking Skill / 100))<br>Reduced to Base Weapon Damage * (10% * (Lumberjacking Skill / 100)) in PvP. | ||
|- | |- | ||
| [[Blacksmithy]] | | [[Blacksmithy]] | ||
|When using a smithed weapon increases Base Weapon Damage * (15% * (Blacksmithing Skill / 100))<br> Reduced to Base Weapon Damage * (6% * (Blacksmithing Skill / 100)) in PvP. | | style="text-align: left;"| When using a smithed weapon increases Base Weapon Damage * (15% * (Blacksmithing Skill / 100))<br> Reduced to Base Weapon Damage * (6% * (Blacksmithing Skill / 100)) in PvP. | ||
|- | |- | ||
| [[Camping]]<br>[[Tracking]]<br>[[Forensic Evaluation]] | | [[Camping]]<br>[[Tracking]]<br>[[Forensic Evaluation]] | ||
| Increases Base Weapon Damage by (25% * Skill / 100)<br>Reduced to Base Weapon Damage by (10% * Skill / 100) in PvP.<br>(''2 hour bonus after using the skill'') | | style="text-align: left;"| Increases Base Weapon Damage by (25% * Skill / 100)<br>Reduced to Base Weapon Damage by (10% * Skill / 100) in PvP.<br>(''2 hour bonus after using the skill'') | ||
|- | |- | ||
| [[Mace Fighting]]<br>[[Wrestling]]<br>[[Archery]]<br>[[Fencing]] | | [[Mace Fighting]]<br>[[Wrestling]]<br>[[Archery]]<br>[[Fencing]] | ||
| Increases Base Weapon Damage by (25% * Skill / 100) in PvM only. | | style="text-align: left;"| Increases Base Weapon Damage by (25% * Skill / 100) in PvM only. | ||
|} | |} | ||
==Codex== | ==Codex== |
Revision as of 16:59, 12 September 2022
Summary
Swordsmanship allows the use of bladed weapons with a swing speed between the faster Fencing weapons and slower Macing weapons.
- All one-handed swords can be poisoned using the Poisoning skill.
- But no two-handed swords weapons can be poisoned.
- The chance to hit with a swords class weapon is equal to (Player's Swordsmanship skill + 50) / ((Defender's Weapon or Wrestling skill + 50) * 2), plus any relevant accuracy bonuses
PvM Special Attack
- Only works against creatures, not other players
- Players have a 10% base chance of inflicting a special attack.
- This chance can be further increased via the Arms Lore Skill, Water Aspect Armor, or Mastery Chain Links
- Causes the target to take "bleed" damage every 3 seconds for the next 15 seconds
- On a normal attack; bleed damage tick is 20% of the total weapon damage caused by the initial attack except as part of a backstab.
- On a backstab; Each bleed damage tick is 20% of (33% * the total weapon damage caused by a successful backstab with a sword weapon.
- Also applies a "Lacerate" effect
- Lacerate increases the chance for players to inflict weapon special attacks against that creature by 5% for the next 8-16 seconds (scaled based on weapon speed)
- A creature can only have up to 5 Lacerate effects, but there is no cap on bleeds.
Weapons
Main article: Armor & Weapons
Sword class weapons are crafted with Blacksmithy or bought from NPCs.
Beneficial Skills
Having these skills benefit Swordsmanship.
Skill | Benefit |
---|---|
Anatomy | Increases Base Weapon Damage * (20% * (Anatomy Skill / 100)) Increases codex finisher chance by (10% * (Anatomy Skill / 100)) |
Chivalry | Increases Base Weapon Damage * (10% * (Chivalry Skill / 100)) Supplemental PvP Melee Damage |
Tactics | From 0 to 100, Increases Base Weapon Damage * (-50% + (Tactics Skill / 200)) Any additional skill increases Base Weapon Damage * (1% * (Tactics Skill - 100)) |
Arms Lore | Increases Special Attack Chance by (10% * (Arms Lore Skill / 100)) |
Lumberjacking | When using an axe increases Base Weapon Damage * (25% * (Lumberjacking Skill / 100)) Reduced to Base Weapon Damage * (10% * (Lumberjacking Skill / 100)) in PvP. |
Blacksmithy | When using a smithed weapon increases Base Weapon Damage * (15% * (Blacksmithing Skill / 100)) Reduced to Base Weapon Damage * (6% * (Blacksmithing Skill / 100)) in PvP. |
Camping Tracking Forensic Evaluation |
Increases Base Weapon Damage by (25% * Skill / 100) Reduced to Base Weapon Damage by (10% * Skill / 100) in PvP. (2 hour bonus after using the skill) |
Mace Fighting Wrestling Archery Fencing |
Increases Base Weapon Damage by (25% * Skill / 100) in PvM only. |
Codex
Main article: Weapon and Shield Codex#Swordsmanship Stances and Finishers
Sword class weapons benefit from Stances and Finishers provided by a Codex of Swords.
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-75 | Passively in melee combat using a sword in the New Player Dungeon |
75-100 | Passively in melee combat using a sword |