Blood Aspect: Difference between revisions

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| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 4 tile radius
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 4 tile radius
|}
|}


==Blood Aspect Spellbook==
==Blood Aspect Spellbook==
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| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 4 tile radius
| style="text-align:left;" | Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 4 tile radius
|}
|}


==Blood Aspect Armor==
==Blood Aspect Armor==
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| style="text-align:left;" | 12 + 1.5 per player Blood Tier Level
| style="text-align:left;" | 12 + 1.5 per player Blood Tier Level
|}
|}
==Blood Aspect PvP Effects==
{| class="wikitable" style="text-align:center;"
|-
! colspan="2" | Blood Aspect
|-
| Deactivated
| style="text-align:left;" | All Stats Increase
|-
| Activated
| style="text-align:left;" | Damage Bonus of 2.0% + 0.75% Per Tier
|-
| Activated
| style="text-align:left;" | Damage Resistance Bonus of 3.0% + 1.0% Per Tier
|}
* All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects"
* These effects will be reactivated once the player has been out of PvP for 60 seconds
* Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP


==Blood Aspect Cloth==
==Blood Aspect Cloth==
Line 63: Line 86:


[[File:bloodaspectcloth.png|link=]]
[[File:bloodaspectcloth.png|link=]]




==Aspects==
==Aspects==
{{AspectTypes}}
{{AspectTypes}}

Revision as of 02:57, 20 November 2022

Blood Aspect Proc


Blood Aspect Weapon


Blood Aspect Weapon
Melee Accuracy Bonus 2% per player Blood Tier Level
Tactics Bonus 2 per player Blood Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Blood Tier Level
Aspect Special Effect:
Ravage
Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 4 tile radius


Blood Aspect Spellbook


Blood Aspect Spellbook
Mana Refund Chance 1.5% per player Blood Tier Level
Damage Bonus 1.5% per player Blood Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Blood Tier Level
Aspect Special Effect:
Ravage
Inflicts (1000 + (100 * Tier Level)) bleed damage divided among creatures within a 4 tile radius


Blood Aspect Armor


Blood Aspect Armor
Armor Rating 8% per player Blood Tier Level
Damage Bonus to Creatures below 50% HP 10% + 3% per player Blood Tier Level
Chance to Inflict Bleed on Melee or Spell 5% + 1.5% per player Blood Tier Level
All Stats Increase 12 + 1.5 per player Blood Tier Level


Blood Aspect PvP Effects

Blood Aspect
Deactivated All Stats Increase
Activated Damage Bonus of 2.0% + 0.75% Per Tier
Activated Damage Resistance Bonus of 3.0% + 1.0% Per Tier
  • All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects"
  • These effects will be reactivated once the player has been out of PvP for 60 seconds
  • Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP


Blood Aspect Cloth

  • Hue 2087
  • To Craft: 120 Tailoring, 1 Blood Distillation and 1 Wool


Aspects


Aspect Mastery

Air

Arcane

Artisan

Blood

Command

Death

Discipline

Earth

Eldritch

Fire

Fortune

Frost

Gadget

Harvest

Holy

Lightning

Lyric

Madness

Poison

Shadow

Void

Water

War

Chromatic