Herding: Difference between revisions
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| Use a Shepherd's Crook to "Focus Aggression" on something in the [[New Player Dungeon]] | | Use a Shepherd's Crook to "Focus Aggression" on something in the [[New Player Dungeon]] | ||
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| Use a Shepherd's Crook to "Focus Aggression" on something | | Use a Shepherd's Crook to "Focus Aggression" on something | ||
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Revision as of 01:48, 10 September 2023
Summary
- Players can use the Herding skill to select a creature or player and designate it as the target of Focused Aggression for that player's tamed or summoned creatures
- A player's tamed and summoned creatures (including Blade Spirits and Energy Vortexes) deal increased damage against a target their owner has marked as the target of Focused Aggression
- Players can passively gain Herding skill while fighting with tamed/summoned followers that deal damage to a Focused Aggression target (skillgain chance is scaled upwards based on creature's control slots for balancing purposes)
Focused Aggression Damage Bonus
- Focused Aggression via the Herding skill provides a (22% * (Effective Herding Skill / 100)) Damage bonus
- Players receive a bonus to Effective Herding Skill based on their equipped Shepherd's Crook or the best Shepherd's Crook in their backpack, as follows:
- Shepherd's Crook Effective Herding Skill Bonus = (PvM Accuracy Bonus + PvM Tactics Bonus as %)
A player's Effective Herding Skill Bonus, however, is capped by their own Herding Skill value though (so a player with 0 Herding would receive no bonus from the mechanic, or a player with 20 Herding could receive a max Effective Herding Bonus of 20, and so on)
- For example, an Exceedingly Accurate (+20% Accuracy) Shepherd's Crook of Power (+20% Damage) would provide a (20 + 20) = +40 Effective Herding Skill Bonus
- A player with 120 Herding and +40 Effective Herding Skill will receive a Focused Aggression damage bonus of (22% * (160 / 100)) = +35.2% Damage
Focused Aggression Targeting
- Focused aggression targeting (via double-clicking of Shepherd's Crook) will now be treated as declaring a "Harmful Target", meaning the Client's Razor Assistant can now use Random Enemy Target and similar targeting mechanics for declaring potential targets for Focused Aggression
- It will NOT be considered a criminal act if you target a Blue player with focused aggression (it will only be a criminal action if you make your pet itself attack a blue player)
- Players can use the [FocusAggression command to activate the Herding skill's Focus Aggression mechanic (players can still also double-click a Shepherd's Crook or use the shift-click context menu option on the target creature)
- Players can use the [FocusAggressionAllKill command to toggle whether using Focused Aggression will also automatically fire off an "All Kill" command towards the target
- This setting will default to Enabled for players
PvM Bonus
- Tamed and summoned creatures deal (22% * (Effective Herding Skill / 100)) additional damage against creatures marked by their controller as the target of Focused Aggression
- If a Tamed/Summoned creature has an active Focused Aggression target, they will receive (11% * (Effective Herding Skill / 100)) Damage Resistance towards all creatures
PvP Bonus
- Tamed and summoned creatures deal (11% * (Effective Herding Skill / 100)) additional damage against players marked by their controller as the target of Focused Aggression
- If a Tamed/Summoned creature has an active Focused Aggression target, they will receive (5.5% * (Effective Herding Skill)) Damage Resistance towards all players
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-80 | Use a Shepherd's Crook to "Focus Aggression" on something in the New Player Dungeon |
80-120 | Use a Shepherd's Crook to "Focus Aggression" on something |