Arms Lore: Difference between revisions
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==PvM== | ==PvM== | ||
* Increases the chance of inflicting [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] and [[Wrestling]] Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100)) | * Increases the chance of inflicting [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] and [[Wrestling]] Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100)) | ||
* For Weapon Abilities, every 6 seconds the player's Weapon Ability Meter will also fill by an additional (10% * (Arms Lore Skill / 100%)) | |||
==Disarm Attacks== | ==Disarm Attacks== |
Revision as of 14:47, 22 May 2024
Summary
- Players can use the Arms Lore skill to view stats of weapons and armor
- Arms Lore can be used on items up to 12 tiles away
- Chance to ignore durability losses to weapons, armors, and shields from attacking and parrying is 75% * (Arms Lore Skill / 100)
PvM
- Increases the chance of inflicting Archery, Fencing, Mace Fighting, Swordsmanship and Wrestling Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100))
- For Weapon Abilities, every 6 seconds the player's Weapon Ability Meter will also fill by an additional (10% * (Arms Lore Skill / 100%))
Disarm Attacks
- Players must have 80 Arms Lore and 80 Weapon skill in their currently equipped weapon (or 80 Wrestling for unarmed) to attempt to make a Disarm attack
- See Disarm page to know a lot more about this mechanic
Hamstring
Visit the Hamstring page for more information.
Training
Skill | Activity |
---|---|
0-50 | Train from NPC |
50-80 | Use Arms Lore and target an item or passively with Melee Combat in the New Player Dungeon |
80-100 | Passively with Melee Combat or by using Arms Lore on items |