Command Aspect: Difference between revisions
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| style="text-align:left;" | Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus that lasts until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt, or 5 minutes has expired | | style="text-align:left;" | Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus that lasts until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt, or 5 minutes has expired | ||
|} | |} | ||
==Command Aspect Spellbook== | ==Command Aspect Spellbook== | ||
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| style="text-align:left;" | Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt or 5 minutes has expired | | style="text-align:left;" | Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt or 5 minutes has expired | ||
|} | |} | ||
===Notes=== | |||
* Mastery Chain Aspect Effect Modifier Links will increase the Healing amount as well as the total 'pool' of bonus damage that can be dealt before the effect expires. | |||
* If a player triggers any additional Command "Inspiration" effects while existing ones are in place, the Damage Bonus will not stack, but it will create additional 'pools' of bonus damage to draw from for the purpose of keeping the Damage Bonus active. | |||
==Command Aspect Armor== | ==Command Aspect Armor== | ||
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| style="text-align:left;" | 25% + 7.5% per player Command Tier Level | | style="text-align:left;" | 25% + 7.5% per player Command Tier Level | ||
|} | |} | ||
==Command Aspect Cloth== | ==Command Aspect Cloth== |
Latest revision as of 21:56, 2 December 2024
Command Aspect Proc
Command Aspect Weapon
Command Aspect Weapon | |
---|---|
Melee Accuracy Bonus | 10% + 2% per player Command Tier Level |
Tactics Bonus | 10 + 2 per player Command Tier Level |
Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Command Tier Level |
Aspect Special Effect: Inspiration |
Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus that lasts until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt, or 5 minutes has expired |
Command Aspect Spellbook
Command Aspect Spellbook | |
---|---|
Mana Refund Chance | 10% + 2% per player Command Tier Level |
Damage Bonus | 10% + 2% per player Command Tier Level |
Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Command Tier Level |
Aspect Special Effect: Inspiration |
Heals your nearby followers for (15% + (3% * Tier Level)) of max health and grants them a +50% damage bonus until a 'pool' of (2000 + (200 * Tier Level)) bonus damage has been dealt or 5 minutes has expired |
Notes
- Mastery Chain Aspect Effect Modifier Links will increase the Healing amount as well as the total 'pool' of bonus damage that can be dealt before the effect expires.
- If a player triggers any additional Command "Inspiration" effects while existing ones are in place, the Damage Bonus will not stack, but it will create additional 'pools' of bonus damage to draw from for the purpose of keeping the Damage Bonus active.
Command Aspect Armor
Command Aspect Armor | |
---|---|
Armor Rating Bonus | 20% + 5% per player Command Tier Level |
Follower Damage Bonus | 5% + 1.5% per player Command Tier Level |
Follower Damage Resistance | 5% + 1.5% per player Command Tier Level |
Follower Exp Gain and Taming Chance Bonus |
25% + 7.5% per player Command Tier Level |
Command Aspect Cloth
- Hue 1782
- To Craft: 120 Tailoring, 1 Command Distillation and 1 Wool
Aspects
Aspect Mastery | |||||
---|---|---|---|---|---|
Air |
Arcane |
Artisan |
Blood |
Command |
Death |
Discipline |
Earth |
Eldritch |
Fire |
Fortune |
Frost |
Gadget |
Harvest |
Holy |
Lightning |
Lyric |
Madness |
Poison |
Shadow |
Void |
Water |
War |
Chromatic |