Lightning Aspect: Difference between revisions

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==Arc==
==Arc==
* Arc does 50% Damage to a random nearby enemy target within 4 tiles of original target.
* Arc does 50% Damage to a random nearby enemy target within 6 tiles of original target.
* If a Melee Attack or Spellcast successfully arcs, it has a 50% chance to arc again and will keep attempting to arc until a failed chance occurs.
* If a Melee Attack or Spellcast successfully arcs, it has a 50% chance to arc again and will keep attempting to arc until a failed chance occurs.
* Arcing may strike same target and each subsequent arc against same target will receive 33% Damage Penalty.
* Arcing may strike same target and each subsequent arc against same target will receive 33% Damage Penalty.

Revision as of 22:33, 2 December 2024

Lightning Aspect Proc


Lightning Aspect Weapon


Lightning Aspect Weapon
Melee Accuracy Bonus 10% + 2% per player Lightning Tier Level
Damage Bonus 10 + 2 per player Lightning Tier Level
Aspect Special Chance
(scales with weapon speed)
0.5% + 0.05% per player Lightning Tier Level
Aspect Special Effect:
Sky Bolt
Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 3 tile radius
Creatures hit have a (9% + (3.0% * Tier Level)) chance to be Shocked
Shocked targets are Entangled for 3 seconds and the player's Damage against them is increased by 50% for 5 seconds (cannot stack)


Lightning Aspect Spellbook


Lightning Aspect Spellbook
Mana Refund Chance 10% + 2% per player Lightning Tier Level
Damage Bonus 10% + 2% per player Lightning Tier Level
Aspect Special Chance
(scales with spell circle)
4% + 0.4% per player Lightning Tier Level
Aspect Special Effect:
Sky Bolt
Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 3 tile radius
Creatures hit have a (9% + (3.0% * Tier Level)) chance to be Shocked
Shocked targets are Entangled for 3 seconds and the player's Damage against them is increased by 50% for 5 seconds (cannot stack)


Lightning Aspect Armor


Lightning Aspect Armor
Armor Rating 20% + 5% per player Lightning Tier Level
Melee/Spell Arc Chance (scaled by spd/mana) 7.5% + 2.5% per player Lightning Tier Level
Chance on Arc to Shock 9% + 3% per player Lightning Tier Level
Volt Shield Cooldown 30 seconds - 1 second per player Lightning Tier Level
The first time a player is damaged every (30 - (1 * Tier Level)) seconds, a Volt Shield will appear that will apply a 1 second Hinder effect to adjacent creatures and reduce all further Damage Taken by the player to 1 Damage for the next 3 seconds

Arc

  • Arc does 50% Damage to a random nearby enemy target within 6 tiles of original target.
  • If a Melee Attack or Spellcast successfully arcs, it has a 50% chance to arc again and will keep attempting to arc until a failed chance occurs.
  • Arcing may strike same target and each subsequent arc against same target will receive 33% Damage Penalty.

Shocked Effect

  • Shocked targets are Entangled for 3 seconds and the player's Damage against them is increased by 50% for 5 seconds (cannot stack)

Lightning Aspect PvP Effects

Lightning Aspect
Deactivated TO BE COMPLETED
Activated TO BE COMPLETED
  • All Aspect Armor Effects that are deactivated while a player is Flagged in PvP will be shown in a list under "PvP Deactivated Effects"
  • These effects will be reactivated once the player has been out of PvP for 60 seconds
  • Any bonuses listed under PvP Activated Effects will be a bonus applied to the Player against Creatures while they are currently Flagged in PvP


Lightning Aspect Cloth

  • Hue 2650
  • To Craft: 120 Tailoring, 1 Lightning Distillation and 1 Wool


Aspects


Aspect Mastery

Air

Arcane

Artisan

Blood

Command

Death

Discipline

Earth

Eldritch

Fire

Fortune

Frost

Gadget

Harvest

Holy

Lightning

Lyric

Madness

Poison

Shadow

Void

Water

War

Chromatic