Frost Aspect: Difference between revisions
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[[Category:Aspect]][[Category:PvM]] | [[Category:Aspect]][[Category:PvM]] | ||
==Frost Aspect | ==Frost Aspect Special== | ||
'''Ice Blast:''' Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes. | |||
[[File:frostaspectproc.gif|link=]] | [[File:frostaspectproc.gif|link=]] | ||
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! Aspect Special Effect:<br />Ice Blast | ! Aspect Special Effect:<br />Ice Blast | ||
| style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius | | style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes. | ||
|} | |} | ||
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|- | |- | ||
! Aspect Special Effect:<br />Ice Blast | ! Aspect Special Effect:<br />Ice Blast | ||
| style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius | | style="text-align:left;" | Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes. | ||
|} | |} | ||
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| style="text-align:left;" | 20% + 5% per player Frost Tier Level | | style="text-align:left;" | 20% + 5% per player Frost Tier Level | ||
|- | |- | ||
! Chill Effect Applied Per Damage | ! Chill Effect Applied Per Damage | ||
| style="text-align:left;" | 0.006% + 0.002% per player Frost Tier Level | | style="text-align:left;" | 0.006% + 0.002% per player Frost Tier Level | ||
|- | |- | ||
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| style="text-align:left;" | 8% + 0.8% per player Frost Tier Level | | style="text-align:left;" | 8% + 0.8% per player Frost Tier Level | ||
|- | |- | ||
! Frost Shell Cooldown | ! Frost Shell Cooldown | ||
| style="text-align:left;" | 30.0 sec - 1.0 sec per Tier | | style="text-align:left;" | 30.0 sec - 1.0 sec per Tier | ||
|} | |} | ||
=== Chill Effect Applied Per Damage === | |||
Applies a [[Chill Effect|chill effect]] per damage the player deals (not follower damage), i.e. a 100 damage attack will add 100 * (Chill Effect Applied Per Damage) % effect, which increases the player and their followers' damage and damage resistance against that creature. If the player loses or switches aspects all chill effects that player had applied to the creatures will be cleared. | |||
=== Increase to Max Chill Effect === | |||
Increases the player's max chill effect cap from the base cap of 20%. | |||
=== Frost Shell Cooldown === | |||
If any effect would reduce the player to 50% health or below, the Frost Shell effect will trigger and make the player invulnerable to damage from creatures for the next 5 seconds. Once the effect ends, the effect will go on cooldown. | |||
Revision as of 03:52, 7 November 2025
Frost Aspect Special
Ice Blast: Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes.
Frost Aspect Weapon
Frost Aspect Weapon | |
|---|---|
| Melee Accuracy Bonus | 10% + 2% per player Frost Tier Level |
| Tactics Bonus | 10 + 2 per player Frost Tier Level |
| Aspect Special Chance (scales with weapon speed) |
0.5% + 0.05% per player Frost Tier Level |
| Aspect Special Effect: Ice Blast |
Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes. |
Frost Aspect Spellbook
Frost Aspect Spellbook | |
|---|---|
| Mana Refund Chance | 10% + 2% per player Frost Tier Level |
| Damage Bonus | 10% + 2% per player Frost Tier Level |
| Aspect Special Chance (scales with spell circle) |
4% + 0.4% per player Frost Tier Level |
| Aspect Special Effect: Ice Blast |
Inflicts (600 + (60 * Tier Level)) damage divided among creatures within a 6 tile radius and applies a chill effect of (6% * (0.6% * Tier Level)) for 5 minutes. |
Frost Aspect Armor
Frost Aspect Armor | |
|---|---|
| Armor Rating | 20% + 5% per player Frost Tier Level |
| Chill Effect Applied Per Damage | 0.006% + 0.002% per player Frost Tier Level |
| Increase to Max Chill Effect | 8% + 0.8% per player Frost Tier Level |
| Frost Shell Cooldown | 30.0 sec - 1.0 sec per Tier |
Chill Effect Applied Per Damage
Applies a chill effect per damage the player deals (not follower damage), i.e. a 100 damage attack will add 100 * (Chill Effect Applied Per Damage) % effect, which increases the player and their followers' damage and damage resistance against that creature. If the player loses or switches aspects all chill effects that player had applied to the creatures will be cleared.
Increase to Max Chill Effect
Increases the player's max chill effect cap from the base cap of 20%.
Frost Shell Cooldown
If any effect would reduce the player to 50% health or below, the Frost Shell effect will trigger and make the player invulnerable to damage from creatures for the next 5 seconds. Once the effect ends, the effect will go on cooldown.
Frost Aspect Cloth
- Hue 2234
- To Craft: 120 Tailoring, 1 Frost Distillation and 1 Wool
Aspects
Aspect Mastery | |||||
|---|---|---|---|---|---|
Air |
Arcane |
Artisan |
Blood |
Command |
Death |
Discipline |
Earth |
Eldritch |
Fire |
Fortune |
Frost |
Gadget |
Harvest |
Holy |
Lightning |
Lyric |
Madness |
Poison |
Shadow |
Void |
War |
Water |
Chromatic |