Criminality: Difference between revisions

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[[Category:PvP]][[File:murderer-imustconsidermysins.png|right|link=]]
[[Category:PvP]][[File:murderer-imustconsidermysins.png|right|link=]]
==Summary==
* Players who commit criminal actions by healing a grey or red players or creature will now receive a notification that they have committed a criminal action
* Players who commit criminal actions by healing a grey or red players or creature will now receive a notification that they have committed a criminal action
* Players who are criminal will always flag as grey while their criminal timer is active (even to guildmembers)
* Players who are criminal will always flag as grey while their criminal timer is active (even to guildmembers)

Revision as of 23:53, 13 June 2019

Summary

  • Players who commit criminal actions by healing a grey or red players or creature will now receive a notification that they have committed a criminal action
  • Players who are criminal will always flag as grey while their criminal timer is active (even to guildmembers)


Criminal Action Notifications

Players will receive a specific notification when committing a Criminal Action as to what type of action it was, such as "You have committed a criminal act! (corpse looting)"


Heat of Battle

Players who attempt to cast Recall, cast Gate, or use Moongate while criminal and have Heat of Battle active will receive a notification as to how much Heat of Battle duration they remaining (rather than simply the receiving the "Thou art a criminal and cannot escape so easily" message).


Stealing

Visit the Stealing page to see how it affects Criminality.


Murderers & Resurrection

Visit the Murderers & Resurrection page to see how it affects Criminality.