Arms Lore: Difference between revisions
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==Hamstring== | ==Hamstring== | ||
Visit the [[Hamstring]] page for more information. | Visit the [[Hamstring]] page for more information. | ||
==Training== | |||
* Up to 50.0 skill can be trained by a NPC ? vendor. | |||
* Skill gains for Arms Lore up to 70.0 are accelerated in the [[New Player Dungeon]]. | |||
* Arms Lore can be trained through active use. | |||
* Arms Lore gains passively when the player is in melee combat. |
Revision as of 09:19, 24 July 2019
Players can use the Arms Lore skill to view stats of weapons and armor. Arms Lore can be used on items up to 12 tiles away.
PvM
- Increases the chance of inflicting Archery, Fencing, Mace Fighting, Swordsmanship and Wrestling Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100))
Disarm Attacks
- Players must have 80 Arms Lore and 80 Weapon skill in their currently equipped weapon (or 80 Wrestling for unarmed) to attempt to make a Disarm attack
- See Disarm page to know a lot more about this mechanic
Hamstring
Visit the Hamstring page for more information.
Training
- Up to 50.0 skill can be trained by a NPC ? vendor.
- Skill gains for Arms Lore up to 70.0 are accelerated in the New Player Dungeon.
- Arms Lore can be trained through active use.
- Arms Lore gains passively when the player is in melee combat.