Arms Lore: Difference between revisions
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OldTamerGuy (talk | contribs) m (Replaced link for null-page and non-existent skill "Macing" and replaced with "Mace Fighting".) |
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==Training== | ==Training== | ||
* Up to 50.0 skill can be trained by | * Up to 50.0 skill can be trained by an NPC. | ||
* Skill gains for Arms Lore up to 70.0 are accelerated in the [[New Player Dungeon]]. | * Skill gains for Arms Lore up to 70.0 are accelerated in the [[New Player Dungeon]]. | ||
* Arms Lore can be trained through active use. | * Arms Lore can be trained through active use. | ||
* Arms Lore gains passively when the player is in melee combat. | * Arms Lore gains passively when the player is in melee combat. |
Revision as of 10:13, 13 August 2019
Players can use the Arms Lore skill to view stats of weapons and armor. Arms Lore can be used on items up to 12 tiles away.
PvM
- Increases the chance of inflicting Archery, Fencing, Mace Fighting, Swordsmanship and Wrestling Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100))
Disarm Attacks
- Players must have 80 Arms Lore and 80 Weapon skill in their currently equipped weapon (or 80 Wrestling for unarmed) to attempt to make a Disarm attack
- See Disarm page to know a lot more about this mechanic
Hamstring
Visit the Hamstring page for more information.
Training
- Up to 50.0 skill can be trained by an NPC.
- Skill gains for Arms Lore up to 70.0 are accelerated in the New Player Dungeon.
- Arms Lore can be trained through active use.
- Arms Lore gains passively when the player is in melee combat.