Discordance: Difference between revisions

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* Discorded creatures that are Pacified or Provoked take an additional 25% increased damage from all sources
* Discorded creatures that are Pacified or Provoked take an additional 25% increased damage from all sources
* Discorded creatures that are not Pacified or Provoked suffer a 25% penalty to their damage dealt
* Discorded creatures that are not Pacified or Provoked suffer a 25% penalty to their damage dealt
* Discorded creatures suffer an additional penalty to their damage damage dealt to the bard who discorded them
* Discorded creatures suffer an additional 25% penalty to their damage dealt with the bard who discorded them
* Creatures that have been discorded will have a swirling animation effect around them and will display *discorded Xs* in the text above their head when doing AllNames, where X is the number of seconds until the discordance effect will end
* Creatures that have been discorded will have a swirling animation effect around them and will display *discorded Xs* in the text above their head when doing AllNames, where X is the number of seconds until the discordance effect will end



Revision as of 00:28, 22 October 2019

Summary

  • Using the Discordance skill greatly reduces a creature's stats
  • Players may Discord multiple creatures simultaneously
  • Skill usage cooldown is 5 seconds on both success and failure, but a player may only use Discordance once every 10 seconds (i.e. a player may alternate between using Discordance and Peacemaking every 5 seconds)
  • A player's base Discordance skill is capped by their Musicianship skill (i.e. a player with 50 Discordance and 25 Musicianship is considered to have 25 Discordance)
  • A player's Effective Discordance Skill is their (Discordance Skill + Instrument Skill Bonuses + Applicable Instrument Slayer Bonuses + Supplemental Skill Bonuses + Lyric Aspect Armor Bonus)
  • Players can increase their Effective Discordance Skill through use of the Forensic Eval and Tracking skill, which is listed in the above formula as "Supplemental Skill Bonuses" (see Forensic Eval and Tracking Skill entries for more info)
  • A player's total bonuses to Effective Discordance coming from Instruments, Supplemental Skill Bonuses, or Lyric Aspect Armor cannot be higher than their Musicianship skill (i.e. a player with 25 Musicianship could only gain up 25 points of Effective Discordance from their Instruments, Supplemental Skills, or Lyric Aspect Armor)
  • Success chance to Discord a creature is ((Effective Barding Skill - (Creature Difficulty Value * 2)) / 100)
  • Chance for skillgain is doubled on a successful Discordance check
  • A player always has a minimum success chance of ((Effective Barding Skill / 100) * .2))
  • Discord effect duration is ((60 seconds - (Creature Difficulty Value)) * (Effective Barding Skill / 100)) with a minimum duration of 15 * (Musicianship Skill / 100) seconds
  • Players attempting to use Discordance on a creature that is currently already Provoked or Pacified will gain an effective Barding skill bonus of 25 on the Discordance attempt


Barding Songs

Casting a Barding Song has a 10 second cooldown that is independent of normal bard skill usage. All Barding Songs have a 15 minute duration. The Barding Songs are:


Discorded Creatures

  • Discorded creatures take 25% increased damage from all sources
  • Discorded creatures that are Pacified or Provoked take an additional 25% increased damage from all sources
  • Discorded creatures that are not Pacified or Provoked suffer a 25% penalty to their damage dealt
  • Discorded creatures suffer an additional 25% penalty to their damage dealt with the bard who discorded them
  • Creatures that have been discorded will have a swirling animation effect around them and will display *discorded Xs* in the text above their head when doing AllNames, where X is the number of seconds until the discordance effect will end

Area Discordance

  • When selecting a target for Discordance, players may target themselves to create an area discordance effect
  • Area Discordance has the same cooldowns as a normal Discordance action
  • Area Discordance makes an individual Discordance skill check against each non-tamed creatures within 8 tiles of the bard
  • For each successful check, the creature is Discorded for 5 seconds
  • Players cannot perform AoE Discordance or Peacemaking while in a guarded areas


Miscellaneous

  • Discord effects against tamed creatures will always be at most 15 seconds
  • Players attempting to use Discordance on a creature that is currently already Provoked or Pacified will gain an effective barding skill bonus of 25 on the Discordance attempt
  • Provoked creatures do not suffer a penalty to their damage dealt by Discordance
  • Provoked or Pacified creatures that are also Discorded taken an additional 25% damage from all sources (i.e. doubles Discordance effectiveness against them)


Training

  • Discordance is trained through active use and requires an instrument.
  • Up to 50.0 skill can be trained by a NPC bard vendor.
  • Skill gains for Discordance up to 70.0 are accelerated in the New Player Dungeon.
    • 50-70 use discordance on creatures in the New Player Dungeon.
    • 70-120 use discordance on creatures at the Prevalia Zoo