Arms Lore: Difference between revisions
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==PvM== | ==PvM== | ||
* Increases the chance of inflicting [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] and [[Wrestling]] Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100)) | * Increases the chance of inflicting [[Archery]], [[Fencing]], [[Mace Fighting]], [[Swordsmanship]] and [[Wrestling]] Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100)) | ||
* Increasing the damage of attacks with [[Wrestling]] by [[ | * Increasing the damage of attacks with [[Wrestling]] by [[Base Weapon Damage]] * (50% * (Wrestling Skill / 100)) damage on each swing when attacking non-player creatures. | ||
Revision as of 04:39, 11 June 2020
Players can use the Arms Lore skill to view stats of weapons and armor. Arms Lore can be used on items up to 12 tiles away.
PvM
- Increases the chance of inflicting Archery, Fencing, Mace Fighting, Swordsmanship and Wrestling Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100))
- Increasing the damage of attacks with Wrestling by Base Weapon Damage * (50% * (Wrestling Skill / 100)) damage on each swing when attacking non-player creatures.
Disarm Attacks
- Players must have 80 Arms Lore and 80 Weapon skill in their currently equipped weapon (or 80 Wrestling for unarmed) to attempt to make a Disarm attack
- See Disarm page to know a lot more about this mechanic
Hamstring
Visit the Hamstring page for more information.
Training
- Up to 50.0 skill can be trained by an NPC.
- Skill gains for Arms Lore up to 70.0 are accelerated in the New Player Dungeon.
- Arms Lore can be trained through active use.
- Arms Lore gains passively when the player is in melee combat.