Resource Maps: Difference between revisions

From UO Outlands Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 3: Line 3:


==Summary==
==Summary==
<blockquote>
* Players now have a harvesting skill gain check on each harvest attempt while using a Resource Map (Ore Map, Lumber Map, Fishing Map, Skinning Map)
''"Found as loot on creatures and in chests, Resource Maps yield Lumber, Ore, Skins, and Fish. They must be deciphered in the same manner as with Treasure Maps, with a Cartographer. Their skill, coupled with the quality of Spyglass they use, will yield a map of varying degree of accuracy. Your individual Gathering skill (Lumberjacking, Mining, Fishing, Forensics) will determine how close you need to be to the actual gathering spot in order to find it. (Note: Fishing Resource maps will always be land-based, you will not need a boat)."''
* Resource Maps are no longer affected by the 60 second harvesting lockout resulting from recalling/gating/hiking/moongate travel
* Players can now find Plant Seeds when harvesting from Resource Maps, with resulting rarity levels significantly higher than Plant Seeds discovered while doing "basic" harvesting
* Players now have a chance to loot rare resource-hued items from Resource Maps, such as Verite Lanterns, Valorite Runebook Dyes, Avarite Carpet Dyes, Gold Hair Dyes, etc
* The hue of the rare item will correspond to the specific resource of the map used; players harvesting from Verite Ore Maps / Verewood Lumber Maps / Verehide Skinning maps will potentially get green items (labled as Verite) whereas players harvesting from Copper / Copperwood / Copperhide maps will get tan-colored maps (labeled as Copper)
* In the case of Fishing Maps (which has no Resource type), a randomized resource will be chosen for it
 
 
[[File:resourcedyes.png|link=]]


'''GrizzlysGhost''' - Notes/Findings/Random Thoughts Forum Post
</blockquote>





Revision as of 18:21, 1 September 2020

Summary

  • Players now have a harvesting skill gain check on each harvest attempt while using a Resource Map (Ore Map, Lumber Map, Fishing Map, Skinning Map)
  • Resource Maps are no longer affected by the 60 second harvesting lockout resulting from recalling/gating/hiking/moongate travel
  • Players can now find Plant Seeds when harvesting from Resource Maps, with resulting rarity levels significantly higher than Plant Seeds discovered while doing "basic" harvesting
  • Players now have a chance to loot rare resource-hued items from Resource Maps, such as Verite Lanterns, Valorite Runebook Dyes, Avarite Carpet Dyes, Gold Hair Dyes, etc
  • The hue of the rare item will correspond to the specific resource of the map used; players harvesting from Verite Ore Maps / Verewood Lumber Maps / Verehide Skinning maps will potentially get green items (labled as Verite) whereas players harvesting from Copper / Copperwood / Copperhide maps will get tan-colored maps (labeled as Copper)
  • In the case of Fishing Maps (which has no Resource type), a randomized resource will be chosen for it



Deciphering a Resource Map

  • Deciphering a Resource Map requires the Cartography skill and a Spyglass
    • Double-click the Spyglass and target the Resource Map
    • Spyglasses gain a higher accuracy and success chance when crafted with better quality and materials
  • Click the gem to begin Deciphering a map
  • Once it has been deciphered, a map with the estimated location will appear


Treasure Map Levels

  • Level 1: Plainly Drawn
  • Level 2: Expertly Drawn
  • Level 3: Adeptly Drawn
  • Level 4: Cleverly Drawn
  • Level 5: Deviously Drawn
  • Level 6: Ingeniously Drawn
  • Level 7: Diabolically Drawn
  • Level 8: Legendarily Drawn


Locating the Resource

Fishing Map

  • Base Search Range of 4
  • Search range increased by (100% * (Fishing Skill / 100))

Lumber Map

  • Base Search Range of 3
  • Search range increased by (100% * (Lumberjacking Skill / 100))

Ore Map

  • Base Search Range of 2
  • Search range increased by (100% * (Mining Skill / 100))

Skinning Map


Search ranges for all Resource Maps are further improved by using higher quality tools (tool bonuses stack with skill bonuses):

Material Search Range
Exceptional +25%
Mastercrafted +50%
Dull Copper +30%
Shadow +40%
Copper +50%
Bronze +60%
Gold +70%
Agapite +80%
Verite +90%
Valorite +100%
Avarite +110%


Completing a Resource Map

  • With a deciphered Resource Map in your backpack, travel to the location with the appropriate gathering tool
  • Use the tool and target yourself to begin harvesting
  • If you are near the location, a 'camp' will appear
  • Use the tool and target yourself again to make a tracking arrow appear which will lead directly to the location
  • Harvest away!
  • Double click the camp to remove it