Fencing: Difference between revisions

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[[Category:Skills]]__NOTOC__
[[Category:Skills]]
Fencing grants the ability to use fast striking weapons.
Fencing grants the ability to use fast striking weapons.  
*All fencing weapons, including two-handed weapons such as spears, can be poisoned using the [[Poisoning]] skill.
*All fencing weapons, including two-handed weapons such as spears, can be poisoned using the [[Poisoning]] skill
*The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses.
*The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses
 




==PvM: Fencing Weapon Special Attack==
==PvM: Fencing Weapon Special Attack==
* Only works against creatures, not other players
* Only works against creatures, not other players
* Players have a 10% chance of inflicting a Fencing Weapon Special Attack against creatures.
* Players have a 10% chance of inflicting a Fencing Weapon Special Attack against creatures.
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** Cripples the target for 8-16 seconds (increases chance for target to be hit with attacks by 10%)
** Cripples the target for 8-16 seconds (increases chance for target to be hit with attacks by 10%)
*** Cripple effect duration scales based on weapon speed (slower fencing weapons have longer effect duration) and creature difficulty
*** Cripple effect duration scales based on weapon speed (slower fencing weapons have longer effect duration) and creature difficulty


==Codex==
==Codex==
* Fencing can benefit from a codex, see more: [[Weapon_and_Shield_Codex | Weapon and Shield Codexes]]
* Fencing can benefit from a Codex, see more: [[Weapon_and_Shield_Codex | Weapon and Shield Codexes]]
 
 


==Training==
==Training==
* Fencing is trained through combat with a Fencing weapon equipped. See the [[Armor & Weapons#Weapons Chart|Weapons Chart]] for a list of Fencing weapons.
* Fencing is trained through combat with a Fencing weapon equipped. See the [[Armor & Weapons#Weapons Chart|Weapons Chart]] for a list of Fencing weapons
* Up to 50.0 skill can be trained by an NPC weaponsmith.
* Up to 50.0 skill can be trained by an NPC weaponsmith
* Skill gains for Fencing up to 70.0 are accelerated in the [[New Player Dungeon]].
* Skill gains for Fencing up to 70.0 are accelerated in the [[New Player Dungeon]]
* 50-70 fight creatures in the New Player Dungeon.
* 50-70 fight creatures in the New Player Dungeon
* 70-100:
* 70-100:
** <u>Method One:</u>
** <u>Method One:</u>
** Melee fight creatures in the world.
** Melee fight creatures in the world
** <u>Method Two:</u>
** <u>Method Two:</u>
** Purchase Wooden Training Kryss from any NPC provisioner vendor.
** Purchase Wooden Training Kryss from any NPC Provisioner vendor
** Use a 2nd account as a sparr dummy by attacking it with the character who is training.
** Use a 2nd account as a spar dummy by attacking it with the character who is training
** Then toggle war/peace on the 2nd account dummy character.
** Then toggle war/peace on the 2nd account dummy character
*** Note: If training against another player, it is best to be in the same guild or else form a party where both members check "Flag Green to Party" in order to avoid being flagged as a criminal.
*** Note: If training against another player, it is best to be in the same guild or else form a party where both members check "Flag Green to Party" in order to avoid being flagged as a criminal
*** You will need a way to heal the second account character.
*** You will need a way to heal the second account character

Revision as of 20:34, 15 December 2020

Fencing grants the ability to use fast striking weapons.

  • All fencing weapons, including two-handed weapons such as spears, can be poisoned using the Poisoning skill
  • The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses


PvM: Fencing Weapon Special Attack

  • Only works against creatures, not other players
  • Players have a 10% chance of inflicting a Fencing Weapon Special Attack against creatures.
  • This chance can be further increased via the Arms Lore Skill, Water Aspect Armor, or Mastery Chain Links.
    • The melee damage dealt on an attack that triggers a fencing special is increased by 50%
    • Cripples the target for 8-16 seconds (increases chance for target to be hit with attacks by 10%)
      • Cripple effect duration scales based on weapon speed (slower fencing weapons have longer effect duration) and creature difficulty


Codex


Training

  • Fencing is trained through combat with a Fencing weapon equipped. See the Weapons Chart for a list of Fencing weapons
  • Up to 50.0 skill can be trained by an NPC weaponsmith
  • Skill gains for Fencing up to 70.0 are accelerated in the New Player Dungeon
  • 50-70 fight creatures in the New Player Dungeon
  • 70-100:
    • Method One:
    • Melee fight creatures in the world
    • Method Two:
    • Purchase Wooden Training Kryss from any NPC Provisioner vendor
    • Use a 2nd account as a spar dummy by attacking it with the character who is training
    • Then toggle war/peace on the 2nd account dummy character
      • Note: If training against another player, it is best to be in the same guild or else form a party where both members check "Flag Green to Party" in order to avoid being flagged as a criminal
      • You will need a way to heal the second account character