Arms Lore

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Revision as of 02:35, 26 June 2025 by AreYouKidden (talk | contribs)
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Description

  • Arms Lore provides bonuses to weapon special chances, bonuses to swing speed, and increases the frequency at which players can activate weapon abilities. At 80 skill or higher allows the player to Disarm targets. A Disarmed player cannot hold a weapon for a brief duration, and a Disarmed creature will take more melee damage from the player. Arms Lore also reduces durability losses to equipped items.

Summary

  • Players can use the Arms Lore skill to view stats of weapons and armor
  • Arms Lore can be used on items up to 12 tiles away
  • Chance to ignore durability losses to weapons, armors, and shields from attacking and parrying is 75% * (Arms Lore Skill / 100)


PvM

  • Increases the chance of inflicting Arcane, Archery, Fencing, Fishing, Mace Fighting, Swordsmanship and Wrestling Weapon Special Attacks against creatures by (10% * (Arms Lore Skill / 100))
  • For Weapon Abilities, every 6 seconds the player's Weapon Ability Meter will also fill by an additional (10% * (Arms Lore Skill / 100%))
  • Grants players a Swing Speed bonus against creatures of (5% * (Effective Arms Lore / 100))

Disarm Attacks

  • Players must have 80 Arms Lore and 80 Weapon skill in their currently equipped weapon (or 80 Wrestling for unarmed) to attempt to make a Disarm attack
  • See Disarm page to know a lot more about this mechanic


Hamstring

Visit the Hamstring page for more information.


Training

Skill Activity
0-50 Train from NPC
50-80 Use Arms Lore and target an item or passively with Melee Combat in the New Player Dungeon
80-100 Passively with Melee Combat or by using Arms Lore on items