Musicianship
Summary
A player's effective barding skill in Discordance, Peacemaking, and Provocation is capped by their Musicianship skill
- A player cannot receive more bonuses to their Effective Barding Skill higher than their Musicianship skill (i.e. at player at 25 Musicianship could only gain 25 Effective Barding skill from Instruments, Supplemental Skill Bonuses, Lyric Aspect Armor, etc)
- A player's Effective Barding Skill is (Base Barding Skill + Instrument Skill Bonuses + Instrument Slayer Bonuses + Skill Slayer Bonuses + Lyric Aspect Armor Bonus)
- A player's Base Barding Skill is capped by their Musicianship skill (i.e. 50 Provocation and 25 Musicianship = 25 Provocation)
- A player total skill bonuses received from Instruments, Lyric Aspect Armor, or Slayer Bonuses is capped by than their Musicianship skill (i.e a player with +50 total Barding skill from their Instruments, Lyric Aspect Armor, and Slayer Bonuses, but who only has 25 Musicianship skill will only gain +25 Barding skill from them)
- Barding Success Chance = (Effective Barding Skill / 100%) - (CreatureDifficultyValue * 1.0%) See important examples in patch April 7,2020
- A player's Minimum barding success chance is now ((Effective Barding Skill / 100) * .25)) See important examples in patch April 7,2020
- Any creature of 150 Difficulty Value or higher (such as Spectral Terrors, Elder Vampires, etc) will now receive Boss Barding effects instead of being Pacified or Provoked
- Boss Barding effects reduce the Melee Attack Speed and Casting Speed of the creature by 25% and increase delay of Ability Cooldowns of the creature by 25%
Bard Songs
- Players have the ability when using Barding skills to target the ground and activate a Barding Song that applies a bonus to nearby friendly players and creatures within 12 tiles
- Recipients of a Barding song bonus do not need to stay within 12 tiles of the bard to maintain the bonus, however Barding Songs last for 15 minutes. Patch Notes 20191003
- A player's Barding skill for determining song effectiveness is capped by their Musicianship skill (i.e. 70 Musicianship and 90 Provocation = effective 70 Provocation)
- Casting a Barding Song has a 10 second cooldown that is independent of normal bard skill usage
The Barding Songs are:
- Song of Provocation: Increases Damage Dealt by (5% * (Provocation / 100)) to creatures
- Song of Discordance: Reduces Damage Taken by (10% * (Discordance / 100)) from creatures
- Song of Peacemaking: Increases Melee Accuracy and Charged Spell Chance by (5% * (Peacemaking / 100)) against creatures
The Barding Song Durations are: patch April 7 2020
- Provocation Duration = ((Effective Barding Skill / 100) * 30 sec)
- Peacemaking Duration = ((Effective Barding Skill / 100) * 30 sec)
- Discordance Duration = ((Effective Barding Skill / 100) * 60 sec)
Musical Instruments
An instrument is required to make use of muscianship, provocation, discordance and peacemaking.
These are the different instruments: Bamboo Flute, Drum, Harp, Lute, Tambourine and Standing Harp.
Instruments can be obtained several ways. Purchased from a bard vendor, Crafted with Carpentry or as magical loot from creatures.
Training
- Musicianship is trained through active use of an instrument and or barding skill.
- Up to 50.0 skill can be trained by a NPC bard vendor.
- Skill gains for Musicianship up to 70.0 are accelerated in the New Player Dungeon.
- 50-70 use an instrument and or barding skill on creatures in the New Player Dungeon.
- 70-120 use an instrument and or barding skill on creatures at the Prevalia Zoo