Fencing

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Revision as of 01:07, 17 May 2021 by Expo (talk | contribs)
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Summary

Fencing grants the ability to use fast striking weapons.

  • All fencing weapons, including two-handed weapons such as spears, can be poisoned using the Poisoning skill
  • The chance to hit with a fencing weapon is equal to (attacker's fencing skill + 50) / ((defender's weapon or wrestling skill + 50) * 2) plus any relevant accuracy bonuses


PvM: Fencing Weapon Special Attack

  • Only works against creatures, not other players
  • Players have a 10% chance of inflicting a Fencing Weapon Special Attack against creatures.
  • This chance can be further increased via the Arms Lore Skill, Water Aspect Armor, or Mastery Chain Links.
    • The melee damage dealt on an attack that triggers a fencing special is increased by 50%
    • Cripples the target for 8-16 seconds (increases chance for target to be hit with attacks by 10%)
      • Cripple effect duration scales based on weapon speed (slower fencing weapons have longer effect duration) and creature difficulty


Codex


Training

Skill Activity
0-50 Train from NPC
50-70 New Player Dungeon
70-100 Passively by Melee combat